**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
These are the kind of responses we keep looking for vs the previous ones given that just basically say "we read the thread and are aware of the issues." Thanks, Miike
Is the amount of resources and units being forced on us being taken into consideration as well?
EDIT: any possibility of a fix before AQ?
I want to know how something so obvious go by beta testers... assuming there are beta testers. Either way, sign me up and I'll make sure this junk never goes out.
We seem to be the ones who do it for these "beta testers" AND you.
Are there beta testers and if there are... do they test the updates?
Now how long to fix this? 2, 3 month?
I'm on Samsung Galaxy S8 running latest android all up to date with version 7.1.1
Same happening with me after using special attack and my device details are
Model Moto g 5 plus
Android version 7.0
Summary of issue:- whenever I'm using spl attack the recovery time is hugely increased and impacting everything like dash back, dash forward, chaining combos with Parry.
It's not specifically one champ or particular rank.
Hoping we'll get a fix sooner @Kabam Miike
A lot less than 2 or 3 months I don't have an exact timeline right now, but when I do, I will let you all know!
There's no way anyone, beta or developers, played this update before it launched. This was a glaring fubar. All a person had to do was actually play the game and it was unavoidable to see..wtf
We all Are waiting for fix this bug Asap ^_^
You all better delay AQ and AW until this is resolved, I'm not about to go through another bug that makes me lose my champs because you broke the game.
Is it safe to assume the likelihood of it being fixed before AQ is low? Other than the obvious issue other examples we will suffer is power gain nodes where champs like vision or magic MUST be able to use their specials. Not using them is gonna be rough, but using them is gonna force damage on ourselves.
Moto X Pure
Android 7.0
@Kabam Miike hello? Answer the question. Why do you ignore our beta test question?
The only explanation is that the bug prevents any action from the player's champion during the SP's animation.
If you watch closely, WS hasn't finish keeping his guns yet. So it's probably bugged to have the player not able to do anything as long as the animation isn't complete.
You should see Deadpool moonwalking to his own death. Not amused.
@Kabam Miike I remember a time when the backlash over the 12.0 update was enough that a member of the game team came and told us directly what their thoughts were and why the changes were made and apologized that the design fell significantly below what we expected.
Would this be another such instance to maybe have the game team tell us why so many of these "bug fixes" these last few updates seem to be causing more issues than not?
I cannot speak for the community as a whole, but it would restore some faith I have in this game just to get some open feedback from what's going on. Cause right now it feels like this is the third or fourth update where the player base is very frustrated.
are there beta testers?
Are the updates being tested by them?
Are you going to keep messing with game mechanics without our opinions on the matter?
Stop ignoring this post Miike, these are important things that shouldn't be ignored if there are actual beta testers you'd answer by now... right?
Hawkeye vs green goblin s1 in aw
This bug is happening many often
Will this take longer, shorter or about the same amount of time to fix the double dash back bug?
Having issues with Hyperion's L2, where he just stand there after using l2. I can't block or dash back or anything