**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Change to obtaining Legends Title
YSB
Posts: 192 ★
Can we please get the Time Attack Legend thing based on 100% master only? Heroic is so boring because it's so easy, and it just takes a huge amount of time to do it. The real test comes from finishing master quickly, because those fights can take longer based on your skill. Nobody's skill makes much difference on the Heroic quest because it's 2-3 punches to end the fight anyway.
And while I have your attention, a single champ AQ/AW revive would be awesome. Make it 1/2 the cost of the team one even though it's only reviving 1/3 of the team. Who cares. The team ones are a waste most of the time.
And while I have your attention, a single champ AQ/AW revive would be awesome. Make it 1/2 the cost of the team one even though it's only reviving 1/3 of the team. Who cares. The team ones are a waste most of the time.
6
Comments
They did it once before. A single alliance revive was made available for a very brief period of time in the loyalty store.
People will still need to 100% heroic to open master, and the legend run window is only open for a couple weeks. So they'd still need to get through heroic quickly. What this solves, is having to force someone to sit there for 3.5 hours without even going to the bathroom to run through both, especially when heroic is so mind numbingly boring. We spend more time staring at load screens than actually fighting in heroic.
He was talking about nrg refills, but I do remember the single champ AQ revives. They were there for like a day or two, or awarded from something else. Can't remember. But they were great and should be a staple.
Cause you don’t feel like it that people have to change to suit your liking?
I don't think you understand.. why should someone have to buy a 800 dollar phone in order to even have a chance for legend? It's literally impossible on android, and that's not fair to all android users...
Or android users could just switch to Apple since it’s so much better anyway. ;0p
They should do for both OS. And I am not paying that much for a phone! A brand new.console or computer are half that price. To spend that for a phone for this game is nuts
Many legends doing it again and again in order to be on top of legends leaderboard which too is quite unnecessary because they already overflowing their t4cc and for some points on leaderboard they burning their refills and Time
God knows what they want to achieve lol
"Woah you're a legend?!?"
"Yeah man"
"Awesome, did you complete LOL or something?"
"Nah, I just completed heroic and master even quests in like 3 and a half hours"
"....o..kay"