**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Also, please stop calling 20 mil alliances "top" alliances or "big" alliances. They're not. Thank you and have a fantastic day
You can't expect to receive no increase in difficulty as you progress in rating. It simply doesn't work that way. Hopefully they will eventually understand that this is how war works.
I can see the point of going by war rating but that still doesn't make it right for all us lower rated alliances to practically be punished for several seasons until this thing equals out. And it also wasn't right for some of you that got screwed out of better ranks when it went by prestige. There must be a middle ground but I don't have the answer.
I believe strong alliance and theirs member are quiet happy to destroy weak alliance in these so called fair matchmaking system to sustain theirs high aw tire rewards without much efforts, don't wanna listen your theory to prove that current matchmaking system is best, share some screenshots of your last 3-4 matchmakings to deny that strong alliance (high alliance rating) always gets benefits in every matchmaking, maybe previous system gives some unfair advantage for some weak/unworthy alliance but current one gives same advantages to strong alliance by giving them too easy matchmaking
If you are skilled and strong enough for better aw rewards then join big alliance (strong alliance rating) for example if you want gold 1 rewards then you will find it very easy if you Join any 28 million+ alliance and if you want these rewards from 20-23 million alliance you will definitely suffer a lot because most of the time your opponent will be much stronger and yeah you can beat them with skills and lots of resources but if you go join 28 million+ alliance then it will save your many resources
You're imagining a scenario where the Dallas Cowboys try to get to the Superbowl by beating up grade school kids. But in this fantasy scenario, the Dallas Cowboys only face grade school kids in the first place if someone decides they don't belong in the NFL and kick them out. There's no amount of wins over such competition that gets them into the playoffs. And strong alliances can only even face weak ones in alliance war if they aren't in the highest tiers in the first place. If they do, its a bug in the match making algorithm.
Strong alliances can slum it and face weaker competition, but only by sacrificing rewards by losing a lot to get there in the first place. They cannot both get easier matches and higher rewards. That's simply an imaginary scenario.
Even if it's not fair still you can't create a matchmaking system where 6k alliance will face a 9k or 10k, I think it would be better if the set a limit like 6k prestige alliance can't get gold1/platinum4 but then can access up to gold 2 bracket rewards based on aw season points because for gold1 each alliance should have 9k prestige (eligibility criteria)
Season 4 of this and were (our ally) still on a roller coaster ride of mismatches from 3K higher to 3K lower prestige opponents.lol
Win, loss, win, loss, win, loss, etc..
Doesn't seem to be any reasoning to the war point system either. Sometimes we win and go up by 120 and sometimes only like 75. Same with losses. Not sure how they figure those parameters out.
Doesn't make sense to me either that were ranked about 230 in Silver 1 facing an opponent in Gold 3 ranked in top 1000. Wouldnt it make more sense for us to be battling a higher silver 1 team than us? Idk
Its Kabams world and we all just play in it.
I can share all my all last matchmaking via screenshot but I don't think I need to because everyone knows that if he's in similar situations like me
If your opponent is happy to receive Gold 1 rewards because they are less skilled and/or less willing to spend items, then that’s their prerogative.
If your 22m alliance wants to get Gold 1 rewards and your roster isn’t up to par, you can make it up with Skill and Items. If you’re can’t or don’t want to, then guess what, you shouldn’t be getting Gold 1 Rewards.
Not to mention, Plat4/Gold1 isn’t a tier. It’s how you perform throughout the Season.
Also, you seem to be conflating war rating and alliance rating. I'm not sure if that's a typo, or if that is a point of confusion. Of course two alliances in different war brackets can have the same alliance rating, because alliance rating doesn't correlate directly to season points. But it is much less likely for two alliances in G2 and P4 to have the same war rating, because to have the same war rating and thus the same season multiplier but still be separated by at least 22% of points (which is the approximate difference between the top of G2 and the bottom of P4) would require the P4 alliance to be barely winning when they win, and all but not showing up at all when they lose. I'm not even sure if this is mathematically reasonable to happen unless the P4 alliance was on the decline and the G2 alliance was on the way up and they were only at the same war rating momentarily as they passed each other going in opposite directions. Which is what is supposed to happen frankly in that scenario.
I have seen this because some of my friends are in strong alliance (30-35 million) for effortless gold 1 bracket and better aq rewards