**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Bane

gage201205gage201205 Posts: 573 ★★★
Bane just needs absolutely removed from the game moving forward... Its not fun, it's pathetic especially when you add it to 400k champs two seconds half your bar of health is gone ... It's no wonder people cheat or dont 100 act 6 just complete game ruining nodes...

Moving forward 6.1.5 crossbones with bane whose good for it?

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    Kill_GreyKill_Grey Posts: 8,666 ★★★★★
    You should see the one in 6.3.(6?).
    It's like the biggest bane anywhere in the game, and with the passive AI of nowadays, those 2 seconds you talked about is death.
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    Ghost/Hood is the classic counter for bane. While you're hiding in phase you don't need to worry about bane and Ghost is obviously one of the smoothest champions for transitioning.
    CMM with indestructible, though obviously that's only going to help you for 1 or 2 cycles.

    I've found that rather than specific counters, bane is all about managing your combos. Shorten your combos, bait specials earlier and slow down your own attacks - rather than button mashing your 5 combo slow it down slightly in the same way you would slow you attack speed against a bleeding champ with blade for extra power gain.

    Champions with longer special animations are always good for bane IMO as it lets you keep attacking through the transition.
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