**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Thanks to @CoatHang3r for providing the gifs—that’s actually helpful to see what he’s talking about and potentially offers ways to mitigate the new mechanic. It would be nice to see actual game team footage of the node in action so we can assess the real situation, but at least @CoatHang3r is trying...
Now let the abuse roll in from all sides for my trying to be a stand-up Summoner...
Dr. Zola
It doesn't say anywhere that you're rooted for the whole fight. This i assume is most likely on a timer where you're rooted for a certain amount of time or until you perform a certain action, if its a debuff then there's a chance to get shrugged off.
It seems unnecessary but might need to wait and see how it plays out, lots of other things we've complained about on the forum that haven't been as bad as expected
Dr. Zola
Honestly, this kinda seems like a pretty nice mechanic for Ghost. I was able to heavy spam in the corner so easily because Root stopped me from dashing too far back.
1) it is really nicely done graphically. It feels like the character can move a bit and that actually makes it feel good
2) this form (rooted while sps) can teach players to dex, however it can mess up your combos a bit, since you dash in only a tiny distance
3) against unblockable sps (Colossus) it can get quite annoying
4) NEVER combine this node with Counterstrike. It'd be pure cancer, I mean it