**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Thanks to @CoatHang3r for providing the gifs—that’s actually helpful to see what he’s talking about and potentially offers ways to mitigate the new mechanic. It would be nice to see actual game team footage of the node in action so we can assess the real situation, but at least @CoatHang3r is trying...
Now let the abuse roll in from all sides for my trying to be a stand-up Summoner...
Dr. Zola
It doesn't say anywhere that you're rooted for the whole fight. This i assume is most likely on a timer where you're rooted for a certain amount of time or until you perform a certain action, if its a debuff then there's a chance to get shrugged off.
It seems unnecessary but might need to wait and see how it plays out, lots of other things we've complained about on the forum that haven't been as bad as expected
Dr. Zola
Honestly, this kinda seems like a pretty nice mechanic for Ghost. I was able to heavy spam in the corner so easily because Root stopped me from dashing too far back.
1) it is really nicely done graphically. It feels like the character can move a bit and that actually makes it feel good
2) this form (rooted while sps) can teach players to dex, however it can mess up your combos a bit, since you dash in only a tiny distance
3) against unblockable sps (Colossus) it can get quite annoying
4) NEVER combine this node with Counterstrike. It'd be pure cancer, I mean it