**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Best Place to learn Quake?
Doctor_Strange19
Posts: 251 ★★★
Hey everybody!
The title mostly speaks for itself. I recently pulled Quake, and wanted to “git good” so I can start on Act 6 exploration with her in my team. Where in the contest do you think is the best place to get practice?
Thanks for the advice, and hope you have a great day!
The title mostly speaks for itself. I recently pulled Quake, and wanted to “git good” so I can start on Act 6 exploration with her in my team. Where in the contest do you think is the best place to get practice?
Thanks for the advice, and hope you have a great day!
Post edited by Kabam Porthos on
1
Comments
jk rol is a good place to start
There are annoying encounters like Korg with spite and buffet, Domino with poison every 7 seconds and also the science adaptoid boss.
It does take a lot of trial and error, but to know that you can't get out of the fight by resorting to normal playstyle (because of the global size matters node) helped a lot to play her right.
Used my 4* Quake wherever I could for completion got 5* Quake as a reward and I jumped back immediately for exploration. She was by far the MVP for the exploration mainly because I chose to use her for fights that she could handle over options like VTD and Hyperion. Also act 6 is a great place to see how you can handle bigger healthpools. This may sound crazy but, practicing against Labyrinth Star Lord will help you improve your endurance and help you against some mini boss/boss fights in late act 6 that can get real sweaty.
I would still encourage you to jump into V2 for aforementioned reasons.
Hope this helps.
Cheers!