**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

2.1 Billion Damage (2,147,483,647)

Sw0rdMasterSw0rdMaster Posts: 1,702 β˜…β˜…β˜…β˜…
Some of you might have seen this already, but I final got around to trying it for fun πŸ™‚

Electro with Heimdall synergy on aggression fury
https://youtu.be/H3a5BVRcKBE
Β«1

Comments

  • QacobQacob Posts: 2,253 β˜…β˜…β˜…β˜…β˜…
    Works with quake too, she might even be able to get higher...
  • Sw0rdMasterSw0rdMaster Posts: 1,702 β˜…β˜…β˜…β˜…

    KM can do the same

    Yeah works with him too
  • Agent_X_zzzAgent_X_zzz Posts: 4,494 β˜…β˜…β˜…β˜…β˜…
    War_Bird said:

    Qacob said:

    Works with quake too, she might even be able to get higher...

    2,147,483,647 is the maximum value for a 32-bit integer and is the damage cap for the game, KM as well can reach this value.
    How does KM do it? Reverb reflection?
    correct reverb reflect with heimdall
  • Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,731 β˜…β˜…β˜…β˜…β˜…
    Etjama said:

    But keep in mind that this will get fixed one day, so don't get mad at it when that happens

    Why would this ever be removed? There is absolutely no reason whatsoever to remove it and it's not a bug.
    It's actually a confirmed bug.

    https://forums.playcontestofchampions.com/en/discussion/193254/electro-static-shock-is-bugged
  • Moot4LifeMoot4Life Posts: 2,132 β˜…β˜…β˜…β˜…
    Etjama said:

    But keep in mind that this will get fixed one day, so don't get mad at it when that happens

    Why would this ever be removed? There is absolutely no reason whatsoever to remove it and it's not a bug.
    it is a bug
  • SpideyFunkoSpideyFunko Posts: 21,795 β˜…β˜…β˜…β˜…β˜…

    HI_guys said:

    Etjama said:

    But keep in mind that this will get fixed one day, so don't get mad at it when that happens

    Why would this ever be removed? There is absolutely no reason whatsoever to remove it and it's not a bug.
    It started with the whole " you can't life steal when you don't deal damage of MS and BWCV vs The Champion Boss".

    Electro reflects 30% of damage dealt . But since he's indestructible and no damage is being dealt to him the massive damage back is a BUG.

    MIike confirmed it
    Which actually only started because toys were thrown out of a pram because bwcv was flagged as needing fixing, so a poster went on moan fest trying to get MS nerfed too.. aggression fury cheese may be a casualty of that fall out.

    Classic, "if I can't have my toys, no one can" mindset that prevails on these forums, somewhat disappointingly.
    yep.

    However, Miike has also said they’ve left it in because people enjoy the cheese.
  • JragonMaster170JragonMaster170 Posts: 2,043 β˜…β˜…β˜…β˜…β˜…
    Wow
  • Lovejoy72Lovejoy72 Posts: 1,858 β˜…β˜…β˜…β˜…
    That’s cool! When I saw the thread title, I assumed it was β€œthe cumulative damage Lovejoy has taken accidentally falling asleep in arena fights”. But this was much more interesting.
  • HeattblasttHeattblastt Posts: 252 β˜…β˜…

    But keep in mind that this will get fixed one day, so don't get mad at it when that happens

    As u can see in the video, the collossus does not take any reflected damage on the first hit.... It is also a bug and needs to be fixed..... If this bug is also fixed than it will not affect the cheese method even if they fix the bug regarding reflected damage during indestructible phase....
  • Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,731 β˜…β˜…β˜…β˜…β˜…

    But keep in mind that this will get fixed one day, so don't get mad at it when that happens

    As u can see in the video, the collossus does not take any reflected damage on the first hit.... It is also a bug and needs to be fixed..... If this bug is also fixed than it will not affect the cheese method even if they fix the bug regarding reflected damage during indestructible phase....
    I don't know what you are talking about.
    As per the video, Colossus does indeed take damage from the first hit he lands on electro. And after that, the second hit, is where the bug happens, and is what will eventually end up being fixed in the future.
  • HeattblasttHeattblastt Posts: 252 β˜…β˜…



    I don't know what you are talking about.
    As per the video, Colossus does indeed take damage from the first hit he lands on electro. And after that, the second hit, is where the bug happens, and is what will eventually end up being fixed in the future.

    Yes he was taking damge but his first attack was not doing damage based on his furies and so he was not taking the actual damage.....

  • Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,731 β˜…β˜…β˜…β˜…β˜…



    I don't know what you are talking about.
    As per the video, Colossus does indeed take damage from the first hit he lands on electro. And after that, the second hit, is where the bug happens, and is what will eventually end up being fixed in the future.

    Yes he was taking damge but his first attack was not doing damage based on his furies and so he was not taking the actual damage.....

    He was taking the proper amount of damage back. Electro ability reflects a % of damage he takes from attacks (non-projectiles) back to the opponent.
    So the first hit was fine. Second hit, that dealt no damage, is where the bug happens, and Colossus takes damage while not damaging Electro.
  • HeattblasttHeattblastt Posts: 252 β˜…β˜…



    He was taking the proper amount of damage back. Electro ability reflects a % of damage he takes from attacks (non-projectiles) back to the opponent.
    So the first hit was fine. Second hit, that dealt no damage, is where the bug happens, and Colossus takes damage while not damaging Electro.

    The first hit of collossus was not doing damage to electro based on collossus's furies... Hence electro was not able to reflect the damage which should have been dealt to him by collosus considering collosus had so many furies....
  • Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,731 β˜…β˜…β˜…β˜…β˜…
    Again, it is NOT damage based on any furies at all.

    Electro reflects damage based on the damage he receives from a non-projectile attack. The more the damage dealt at him, the more it will reflect.
    So the first hit shown in the video reflected the proper amount of damage. No bug there. For the second hit, the damage dealt was 0 (due to the indestructible), and therefore Colossus should not take any damage back at all. And that's the bug, where he is taking damage while not damaging electro.

    If there was no bug here involved, then the first hit would reflect the same damage, and the second hit would not reflect any. Meaning that the "electro cheese" method wouldn't work, unless you want to keep reviving him in order to deal poor amount of damage back on each try.
  • Sw0rdMasterSw0rdMaster Posts: 1,702 β˜…β˜…β˜…β˜…
    edited November 2020
    The first hit, Colossus did 7792 damage & 2961 was reflected back & it also triggered Indestructible.

    The 2nd hit doesn't register any damage because Electro is now indestructible and when a champ is indestructible, no damage registers. But the hit was still with 48 furies and 2.1 billion was reflected back, which i believe is the bug.







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