**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Which game mode can be removed all together to save summoners in game time?
Diksh619
Posts: 227 ★★
I really feel that we have to invest a lot of time in game to progress. Which game mode if scrapped can save us the most in game time? Personally speaking it could be:
Remove Side events and put rewards in main monthly quests.
Remove Side events and put rewards in main monthly quests.
Which game mode can be removed all together to save summoners in game time? 206 votes
2
Comments
It's just a waste of space.
I did it with their 4* versions back in the day.
Arena takes me around 12 hours per day of grind to put up 90m. That's the worst time eater. It's boring yet the only guaranteed way to get the champ you want. I have had 20+ tries for featured this month with no wolverine. I had the rest from Arena so kind of no luck.
Incursions is super fun as I play it with my wife. She is Cavalier player and plays when she wants to for fun.
Thanks for your valuable inputs. I hope kabam can keep rolling some quality of life changes, specially to arena!
Regards,
Daksh
Gimme my Cyber Weekend deaaaals!
Or the trickle reward system where you do the same quest everyday to gain 10% of something
I like challenging content but when it becomes grueling it becomes boring and easy to avoid all together
Short and sweet quality over quantity style changes
@Kabam Miike Listen to the player base..we do have jobs and personal lives lol
Arena is absolutely essential to my personal progression more than maybe any other game mode outside of the Story but I would be in full favour of any change that decrease the amount of time needed in that game mode.
Edit: Also don't make variants of a Side Quest only available on a very specific day of the week. It's annoying that someone can't do a part of the content because real life makes them busy on a certain day of the week.
I mean, I'm not in an alliance so IDGAF about AQ and AW anyway, nor do I play much arena, but Incursions are dire.
Incursions - playing with your friend
EQ - seriously, what would you do 90% of time
Arena - hell no, then it'd be a p2w game
AQ - source of free catalysts
AW - source of shards
AQ + AW
Better and less time consuming Arenas
More quality life changes to the game overall