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Rate 1-10 Act 6 vs Act 7
HomerJBond
3 categories. 1-10 (10 is best/enjoyable)
Act 6 (pre-nerf): 2/10
Act 6 (post-nerf) 6/10
Act 7: 9/10
Comments
Iron_Patriot_is_lit
Best as enjoyable?
HomerJBond
Yes I put a quick edit in there thank you. For the sake of it being a game—enjoyable
Bendy
Act 6 pre nerf id give it a 3-4 as i personally didnt have best of the best counters
Act 6 post no clue
Act 7 10
Hoodie25
Act 6 (pre-nerf): 3/10, the attack values were just far too high, and some of the niche requirements (Mr. Sinister) were ridiculous
Act 6 (post-nerf): 7.5/10
I’ll be honest, I actually enjoyed most of act 6 exploration after the nerfs. When you can actually take blocked hits it opens up so many more options for different paths, and several of the most absurd fights were toned down. IMO the main things holding act 6 back at this point are the entirety of 6.2.5, and the class gates in 6.2.6 (and of course there are a few just randomly bs fights still scattered throughout the act)
Act 7: 9/10
Since I’ve only done a completion run at this point, I can’t make a full judgement on act 7 just yet. But from what I’ve seen so far, I’m really impressed with this content design. It’s creative, it’s fresh, and it’s rewarding instead of punishing. I think my only complaint would be that maybe it felt a little too easy in places, but that’s not a bad change of pace from the horrors of pre-nerf act 6. And given that this is only 7.1, things will probably escalate some more in the later chapters.
The_Sentry06
Act 6 pre-nerf: 2/10 it looked horrible
Act 6 post nerf: 7/10 It is far more enjoyable than pre-nerf act 6 but the main thing holding it back is the number of paths per quest is just absurd and the entire quest of 6.2.5. (I completed that quest just yesterday and it was not a pleasant experience).
Act 7: I haven't done it but from the looks of it, I would say 10/10
Deacon
Act 6 (Pre) - 1.5/10
... everything, excluding Chapter 1 and the Grandmaster fight, was terrible
Act 6 (Post) 5/10
... even with the scaled back attack, the totality of it is still just not fun especially exploration. the paths are too many and there are still pain points for many.
Act 7 - 9/10
... properly balanced in each regard i'd say. you feel like you have a shot on each path and each fight instead of being at a disadvantage from the start like the majority of Act 6. the number of paths to explore was great, the rewards were amazing to boot and the break up of having to fight one annoying boss 10 times was a huge relief.
unknown
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SwarmOfRavens
Act 6 (pre) - 6/10
Act 6 (post)- 8/10
Act 7.1 - 7/10
Thicco_Mode
I havent done exploration of either or Act 6 pre nerf, but Act 7 seems a lot more fun and less restrictive
Rockypantherx
Act 6 (Pre Nerf): 4/10. Feels slightly generous but there were a couple of fights I enjoyed.
Won’t talk post nerf since I did it 100% pre nerf. Don’t know how it feels now
Act 7: 9/10. I have no real complaints but I wouldn’t have minded the difficulty to be a tad higher. I’m really not bothered though, I absolutely had a blast
unknown
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Colinwhitworth69
I'll let you know in January. Gonna use the holiday time off to try to complete Act 6. Need to watch some videos on that final boss fight...
unknown
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Dr. Crab
Act 6 pre: 4/10, Hated everything except for the Grandmaster Fight
Act 6 post: 6/10, Happy that its easier to get it over with
Act 7.1: 10/10, The first time in years I've had fun playing story!
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