**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
I used Void, iAbom, Apocalypse, magneto and doom.
If I did the path again, I’d probably ditch doom or apocalypse for Guardian just for the block proficiency increase.
Now as for the path, mojo and longshot, just don’t even bother trying to get the fury, used magneto for mojo primarily though I did try apocalypse and void and did ok.
Also used magneto for stealth Spidey as it was just easier.
Void you want to spam SP2 and hope 1 of the 2 buffs converts to weakness. If using void against juggernaut, just accept that you aren’t really getting a hit in whilst the fury is active.
Immortal abomination was the only 1 of the 3 weakness champs that had consistent uptime on the fury because he placed weakness on blocked hits. As for apocalypse, unfortunately refreshing his weakness did not re-apply the fury so if you want as much uptime as possible, it’s spamming SP1, speaking of which, the fury is typically gone by the time that animation is over, but it did put out some nice damage, just not quite as much consistently as iAbom.
Overall, the node combined with the champs on the path made for a pretty poor experience, making the fury last either the duration of the weakness or atleast longer than 5 seconds would make the node work better.
The only upside is this is the only painful path in V6 (that I’ve spotted) so once it’s done it’s smooth sailing.
Spending units to get through it with void who doesn’t even trigger the node half the time was a better option than either unlocking resonate and spending more again to change masteries up or ranking up GG. I run suicides hence void was so expensive. That’s on me, and it’s fine I’ve got way more units than I need for anything else I plan to do in game.
V6 exploration has been pretty boring vs the first 4 actually AFAIC. It’s the same cheese over and over after the fun of the initial clear. Whole thing can be done (weakness aside) with less than a handful of champs. Doesn’t really present any interesting challenges, all the bosses are really straightforward.
I feel like they are painting themselves into a corner with the restrictive champ requirements of v5/6. Neither have been as fun as V1-4 as they either end up being really straightforward or a pain because only a couple of champs really work.
Appreciate others will feel differently but I find book 2, act 5/6, v1-4 much more interesting.
you forgot void is also an option
I’ll expect to get everything fully restored.
They made it so restrictive and I don’t have apocalypse or immortal Abom yet, I also didn’t want to unlock resonate for it.
So why shouldn’t I expect my items back since now I don’t need a tanked up GG
but if that node was bugged....
what about those that did the path ?
Check that Beast interaction in 2.1 while you are at it—I’m not sure it’s working as described either.
Dr. Zola
But for those of us who did , can we expect something?