**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Why not up the profil lvl 120 and add some masteries
guerrnetium
Posts: 47 ★
Comments
70 or 65 seems better.
Yes, of course, I would like more masteries - but let's be honest .. too many will get out of hand too quickly.
So what about another option:
No limit levelling ... however, each level only adds the following:
- past 60: no more masteries, no more energy. Keeps that stuff "static".
- 60-70 - each level, a choice of 1 of the following: T4CC selector, 2x T4B cat, 1x T2A
- 70-80 - each level, a choice of 1 of: 50% T5B cat, 2x T4CC selector, 2xT2A
- 80-90 - each level choice of 1: 1x T5B cat, 1x 10% T5CC selector, 3x T2A
- ..
etc.
Now, before you all go and panic at those "choices" .... they are merely there as a basic idea of what levelling should look like past 60 ... give some options to things .. perhaps 5* shards, 6* shards .. etc ... nexus crystals ? "something" ..
Awaken stones?
I'm thinking stick with the "nexus" idea .. and have 3 items at each level .. perhaps not every level has rank up material .. perhaps
60-70 ==> catalysts ..
70-80 ==> hero nexus ?
80-90 ==> awaken/sig stones?
...
but come up with something that makes levelling "useful" again ... something we can spend our XP boosts on .. and something we get out of it for doing it.
Up the levels .. more xp to reach each ... maybe not a pure doubling (that would get nuts too quick), but a formula where each level is a bit more than last one (ie 10% more? that'll still climb fast .. )
I don't mind the levelling slowing down significantly past 100 ... but hey .. put some worth while milestone/"something" in there for reaching it.
Perhaps some levels (ie 100) an increase in energy would be viable.
Perhaps 1 or 2 more masteries along the way (ie 100, 200? )
but yeah, this would give people something to work towards, and provide a way of picking up some specific things along the way as you level that you need to actually make progress.
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But with a cap of 59 points, you can’t really do much different. The suicide (counting willpower) and “horsemen” masteries are the ultimate goal, yet you need to invest a total of 36 mastery points just unlock those. Another 8 to actually have just 1 point in each. That means that you have a total of 15 other points for more than level 1, or the proficiency tab.
It doesn’t really t lead to much wiggle room for other masteries.
Bottom line is, 65 mastery points is the minion in I think you should be allowed for Cav and higher.
I have 45 bonus xp for nothing. That not normal. Mcoc plz do something 😊😉
Maybe increase it to 70/80.
Mcoc have to create more challenges, more objectives, more events.
(if you dont understand something, tell me 🙂 because i have a bad english)