**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I think you underestimate how many some of the truly massive rosters there are floating around. It's just a matter of how many of them would bother with the arena.
2. Nothing was passive aggressive. He proved your point wrong and you started calling him an antagonizer. He's allowed to say he's higher in the game than you without it being passive aggressive, because it is a fact. He has a bigger roster than you.
5* basic might happen this year, you never know.
A 6* featured arena would only benefit an incredibly tiny group of people directly. Those players overlap the highest progress and highest spenders in the game. In effect, for those people capable of competing for the 6* featured champ, the cost of actually getting the newest champs will go down substantially. This makes it easier for them to spend resources on other things, widening their performance gap with the rest of the game while ironically giving them less reason to be engaged with the game. This is going to have a trickle down effect throughout the game in terms of monetization and game resource balance.
It will also contribute to exhausting the 6* progression ladder by making it easier to widen rosters at the very top, and also rank them up (again, because resources currently being used to acquire champs could be redirected to ranking them up), by allowing a small number of players to apply more pressure on opening the higher ranks. That's something that would have a major impact on everyone at least Cavalier and up in the short term, and everyone period in the long run.
Im still waiting for t2a/t5b(full or fragment) arenas, an update to the t4cc arena, and a 5* basic arena. Just feels like an eh kind of thought for me, I mean it wouldn’t affect me, since I only do arena for units and shards.
They have made 6* hard to get for a reason and I feel they wanna stick with that routine until much later probably.🤷🏽🤷🏽🤷🏽
Let's, for a moment, pretend that Kabam is willing to make a change to the game's shard economy. I think a reasonable, conservative guess at how the new rank rewards would look would be along these lines:
61-100%: 100 6 star shards, 1000 5 star shards
31-60%: 300 6 star shards, 2000 5 star shards
11-30%: 800 6 star shards, 4000 5 star shards
6-10%: 1000 6 star shards, 6000 5 star shards
1-5%: 1,500 6 star shards, 8000 5 star shards
2-300: Featured champ, 10,000 5 star shards
1: Featured champ, 15,000 5 star shards.
Now, let's assume that the milestones go like this:
1: 1,000,000 Points
2: 2,500,000 Points--Minimum Needed for Rank Rewards
3: 4,000,000 Points
4: 5,000,000 Points
5: 8,000,000 Points
6: 11,000,000 Points
7: 14,000,000 Points
8: 17,000,000 Points
9: 20,000,000 Points
10: 23,000,000 Points--Max milestone.
If it goes like this--or even if the minimum needed for rank rewards goes from Milestone 2 to 4--then you'd only need to do 2.5 Million points to get 100 6 star shards and 1K 5 star shards. That's more six star shards than you'd get from putting up the same score in the featured five star arena for the same effort. That's the appeal for the majority players. I want a featured six star arena not because I think that I have a chance at getting it (I don't have the time necessary to even grind out all the milestones for the featured five star nowadays), but because I can get a much greater return for my efforts in it versus the featured five star. So, even though the vast majority of players will never get the featured six star, they will all benefit from having the arena because of the rank rewards.
If Brian wants a 6* arena, all he has to do is find something to replace 6* champs as the top end pursuit goal. That's all. But ironically, Brian also doesn't want too many things in the game that require spending. Anything you add to the game to replace 6* targeting is going to be expensive.
Brian doesn't want more 6* champs, he wants them sooner than later. And impatience is the one thing the game taxes very consistently. You can be a top tier player and F2P, Brian is proof of that. But you cannot be an impatient player and F2P.
If those are the conservative numbers, I hope I live long enough to see the aggressive numbers.