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What is the next mechanic/ debuff/ buff - you think we will have in game for a champ?

Texas_11Texas_11 Posts: 2,638 ★★★★★
The most unique ability I can think of so far :
Red Guardian - No dex , truama
Tigra - rupture
Imiw - Plasma
AA - Neurotoxin
Iabomb- Acid Burn

1.) I’m wondering when we will see root in a champions abilities.

2.) What will be the next debuff to come out ? It would be cool if they repurpose the paralyze buff to deactivate your opponent for x amount of seconds.

3.) What do you think about an atomic debuff , not like poison but nuclear energy.

Anyways , just thinking and wanted to hear others thoughts.

Comments

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    Texas_11Texas_11 Posts: 2,638 ★★★★★
    I forgot to add Prof X mind control ability in there!
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    Texas_11Texas_11 Posts: 2,638 ★★★★★
    Mysterio said:

    I can see root being something added to Groot if he got reworked one day. Just have some roots out of the ground and hold us in place.

    Would definitely be a defensive mechanic , a rank up for defense, I just don’t see how that would benefit us on offense.

    I am randomly thinking about tigra doing her SP2 without moving ha ha.

    Go on....
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    RiptideRiptide Posts: 3,067 ★★★★★
    Maybe some kind of attack thing, like weakness. It would reduce their attack rating to 0, but they could still move and stuff. Could be fun so you wouldn’t take chip damage
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    Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,764 ★★★★★
    Passive Poison.
    From what I recall, it still doesn't exist in the game.
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    Texas_11Texas_11 Posts: 2,638 ★★★★★

    Passive Poison.
    From what I recall, it still doesn't exist in the game.

    I believe Immortal abominations acid burn is a poison based passive .
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    Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,764 ★★★★★
    Texas_11 said:

    Passive Poison.
    From what I recall, it still doesn't exist in the game.

    I believe Immortal abominations acid burn is a poison based passive .
    I've actually searched that to confirm. It's a passive that deals direct damage, not poison damage
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    Texas_11Texas_11 Posts: 2,638 ★★★★★

    Texas_11 said:

    Passive Poison.
    From what I recall, it still doesn't exist in the game.

    I believe Immortal abominations acid burn is a poison based passive .
    I've actually searched that to confirm. It's a passive that deals direct damage, not poison damage
    Okay, fair enough just to check my boxes now:

    Passive bleed - Nick fury
    Passive shock -
    Passive Heal block - Warlock , Mysterio.
    Passive shock -
    Passive incinerate- Human Torch
    Passive Poison-
    Passive coldsnap-


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    magnus_xixmagnus_xix Posts: 2,020 ★★★★★
    Texas_11 said:

    Texas_11 said:

    Passive Poison.
    From what I recall, it still doesn't exist in the game.

    I believe Immortal abominations acid burn is a poison based passive .
    I've actually searched that to confirm. It's a passive that deals direct damage, not poison damage
    Okay, fair enough just to check my boxes now:

    Passive bleed - Nick fury
    Passive shock -
    Passive Heal block - Warlock , Mysterio.
    Passive shock -
    Passive incinerate- Human Torch
    Passive Poison-
    Passive coldsnap-


    EMP modification inflicts passive shocks
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    MasterpuffMasterpuff Posts: 6,466 ★★★★★
    Texas_11 said:

    Texas_11 said:

    Passive Poison.
    From what I recall, it still doesn't exist in the game.

    I believe Immortal abominations acid burn is a poison based passive .
    I've actually searched that to confirm. It's a passive that deals direct damage, not poison damage
    Okay, fair enough just to check my boxes now:

    Passive bleed - Nick fury
    Passive shock -
    Passive Heal block - Warlock , Mysterio.
    Passive shock -
    Passive incinerate- Human Torch
    Passive Poison-
    Passive coldsnap-


    Nova flame isnt passive incinerate. It is completely different.
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    Texas_11Texas_11 Posts: 2,638 ★★★★★

    Texas_11 said:

    Texas_11 said:

    Passive Poison.
    From what I recall, it still doesn't exist in the game.

    I believe Immortal abominations acid burn is a poison based passive .
    I've actually searched that to confirm. It's a passive that deals direct damage, not poison damage
    Okay, fair enough just to check my boxes now:

    Passive bleed - Nick fury
    Passive shock -
    Passive Heal block - Warlock , Mysterio.
    Passive shock -
    Passive incinerate- Human Torch
    Passive Poison-
    Passive coldsnap-


    Nova flame isnt passive incinerate. It is completely different.
    Thanks! Didn’t know.
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    MasterpuffMasterpuff Posts: 6,466 ★★★★★
    Also im pretty sure this counts, but Guardian has passive bleed. Like Night crawlers passive bleed, when he crits, he inflicts passive shock.
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    MasterpuffMasterpuff Posts: 6,466 ★★★★★
    Longshot has both passive bleed and incinerate.
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    BlackTuranBlackTuran Posts: 642 ★★★
    not a champ but emp modification node applies passive shock as well
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    LemoNotLemoNot Posts: 181
    I'd be interested in some form of opposite of Taunt, where the chance of an opponent using specials could be reduced enough for them to potentially never use one the whole fight.
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    Notsavage19Notsavage19 Posts: 2,817 ★★★★★
    Texas_11 said:

    Texas_11 said:

    Passive Poison.
    From what I recall, it still doesn't exist in the game.

    I believe Immortal abominations acid burn is a poison based passive .
    I've actually searched that to confirm. It's a passive that deals direct damage, not poison damage
    Okay, fair enough just to check my boxes now:

    Passive bleed - Nick fury
    Passive shock -
    Passive Heal block - Warlock , Mysterio.
    Passive shock -
    Passive incinerate- Human Torch
    Passive Poison-
    Passive coldsnap-


    Stryfe has Passive Shock.
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    Notsavage19Notsavage19 Posts: 2,817 ★★★★★
    LemoNot said:

    I'd be interested in some form of opposite of Taunt, where the chance of an opponent using specials could be reduced enough for them to potentially never use one the whole fight.

    Or a buff that would increase the chance of using a Special Attack.
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    RasiloverRasilover Posts: 1,456 ★★★★
    A character that is able to put a passive 100% ability accuracy reduction on the opponent that lasts for a very long time
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    Texas_11Texas_11 Posts: 2,638 ★★★★★
    LemoNot said:

    I'd be interested in some form of opposite of Taunt, where the chance of an opponent using specials could be reduced enough for them to potentially never use one the whole fight.

    That would be actually quite an interesting buff / mechanic. Especially with champs that benefit from the opponent having more damage from an opponent with high power bar.

    I would need it to be more than 70% though, as I wouldn’t want to risk it . Unless it came with a weakness as well.

    Great idea
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    Texas_11Texas_11 Posts: 2,638 ★★★★★
    Rasilover said:

    A character that is able to put a passive 100% ability accuracy reduction on the opponent that lasts for a very long time

    Rip OG black widow
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    Bugmat78Bugmat78 Posts: 2,138 ★★★★★
    LemoNot said:

    I'd be interested in some form of opposite of Taunt, where the chance of an opponent using specials could be reduced enough for them to potentially never use one the whole fight.

    Good idea. It could be called Dissuade, or Ignore.
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    BuffBeastBuffBeast Posts: 1,075 ★★★★
    LemoNot said:

    I'd be interested in some form of opposite of Taunt, where the chance of an opponent using specials could be reduced enough for them to potentially never use one the whole fight.

    If they buff OG hulk they could make this into a thing. It’d be cool to see hulk smacking the opponent so hard they can’t use specials
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    The_Sentry06The_Sentry06 Posts: 7,781 ★★★★★
    Sentry: 5.4 million crits without ramp up. Definitely a unique mechanic to me.
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    LemoNotLemoNot Posts: 181

    Sentry: 5.4 million crits without ramp up. Definitely a unique mechanic to me.

    Not high enough, that number has to be doubled to even be viable.
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    The_Sentry06The_Sentry06 Posts: 7,781 ★★★★★
    LemoNot said:

    Sentry: 5.4 million crits without ramp up. Definitely a unique mechanic to me.

    Not high enough, that number has to be doubled to even be viable.
    Your right. What was I thinking coming up with meme-tier damage...
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    Texas_11Texas_11 Posts: 2,638 ★★★★★
    BuffBeast said:

    LemoNot said:

    I'd be interested in some form of opposite of Taunt, where the chance of an opponent using specials could be reduced enough for them to potentially never use one the whole fight.

    If they buff OG hulk they could make this into a thing. It’d be cool to see hulk smacking the opponent so hard they can’t use specials
    Yeah, Just like as hulk gets angry hulks enemies freeze in despair . Good idea
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