**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
They Killed YellowJacket
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Comments
I’m SpideyFunko, signing off.
Both She Hulk and Spidergwen list their slows as a highlighted strength of the champion, and during the beta this was emphasized as a focus of the update. It was even emphasized in the beta survey. But Yellowjacket doesn't list slows as a primary strength of the redesign. It lists healing reversal and power sting damage as the primary intended strengths of the redesign. Slow is an extra ability that has a cost to use (in charges) and it has a slightly shorter duration. This distinguishes it from champions that focus more on slows, and it prevents Yellowjacket from superceding the champions explicitly designed to be good at slows on top of his other abilities.
If it did work on All Debuffs that'd actually be Pretty OP, for example in Incursions he would Boost those already Very Potent Incinerate and Shock Debuff you get from those 2 Hacks.
There's also the Mr Fantastic Pre Fight Debuffs that can be used anywhere, he would double those for Instant Regen and Power Gain Effect Reversal when put on top of his Base Reductions/Reduced Defensive Combat Power Rate/Increase Even More Potency of Damage Over Time Effects on the Enemy and Reduce More Potency of Damage Over Time Debuffs on you.
You could have just left it at "Why didn't Grounded start with that" which was a very valid point...