How to fix Daredevil (Hell's Kitchen)
IceBroㅤ
Member Posts: 14 ★
I think a majority of the MCOC community can agree that the DDHK buff was just so underwhelming in so many aspects. The damage just didn't feel right and although the utility was there... however, the execution of one of his main utilities just didn't work out and is inferior to other champ's shrugging abilities. One of the main issues of DDHK is that his regen rate prevents him from being used against debuffs or with the suicide masteries. There is a way to compromise and make DDHK a beyond god tier champ in one simple fix: Make it so that the Murdock's Boy phase shrugs off one of each debuff from DDHK. Why is this such an ingenious change you may ask? Well... it works well with what Kabam was trying to go for. Free healing for a majority of the fight but at a cost and not as much. By this fix... DDHK can start the fight with his suicides shrugged and or any debuff from the node. This change mirrors the buff of Kingpin who gave me a glance at how DDHK should've been properly executed. This would completely shift the view of him and make him a top tier skill champ and a staple to people's rosters because of his utility. There is a cooldown to keep this ability relatively tame but the AAR from Stick's Apprentice and from the Elektra/Psylocke synergy can make him an absolute contender for top tier skill. Please Kabam... take this into note when you gather your data. Nobody is using DDHK rn for good reason too.
Post edited by Kabam Porthos on
7
Comments
Kingpins recent buff (which I really like) handles the Regen issue which impacts on damaging debuffs more effectively than DDHK, who doesn’t. Whilst Kabam have said they aren’t doing anything with DDHK for now, something like this would be a welcome and balanced change for when they do.