**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Also, as you must have seen by now, there are many players who have said on the forums that they are fine with it, or even enjoy it. So I don't know why you'd be implying that there aren't people who would think this was a good idea.
I’ve been passing on these objectives. Don’t feel like ranking multiple 4-stars, and there’s no need for R3 to complete content at the moment. If Act 7.2 or 7.3 start having R3 requirements, then I’ll change my mind.
As far as ranking up 4 stars go, I personally have no issues because I rank up champs as I do content and not as soon as I get them. So, I usually have T4B, T1A and T4CC in stash or overflow. I have done this challenge every time it has come up and will do it this month too. Already ranked up Hit monkey and warlock. If I need someone else, I will take them up too.
Again, it was a weak argument to a simple point, and it just displayed the ignorance towards anything I say.
Example I have a r3 unduped doom and already have 60 mystic stones saved for if/when I dupe him. I’m Not going to just dump them in random champ
Having to circle back and establish more 4* champs for the cavalier challenge makes no sense if it costs you progression on your higher grade champs. You need only 4 T1A for a 4*r5, but you need 10 for 5*r3, who you can keep advancing beyond that.
I think what makes the 4* rankups less palatable is that the challenge wasn't run every month, so if you ranked champs for it, you didn't always get the payoff each month. Now you need to rank different champs for the new set of nodes... and it might not be run every month.
It might actually make sense to provide MORE content that takes advantage of 4* champs, not less. Then you get repeat value out of ranking those champs.
In the end, the cavalier challenge is optional, if it costs you 5* rank ups that would allow you to clear end game content, it probably isn't worth it. It isn't necessary to claim every reward.
It's a game, try playing it as it is released and if you don't enjoy it, move to another game. I feel Kabam are actually running out of ideas to make it interesting because of the backlash they face every time they introduce something.
Didn’t spend on July 4th last year, and bought one Odin for Black Friday in anticipation of 7.1 not being such a cheese fest.
With all the sig stones available, I’ve only been able to sig 200 one 6* with all the generics I’ve gathered over all the quests.
I'm done with the challenge. I used my 4* Warlock for the creepy final boss for a good 5-6 minutes. Was it fun? Yes. Will I do it again if they put it out again? Yes. Will I rankup 4*s from time to time? Yes. Will I appreciate rankup gems even as 2→3 or 3→4? Of course. Lol. I would've ranked up Archangel or Magneto but as T4CC mutants are the rarest resource, right now, I can't, and I just got enough T1As and T4Bs for my regular 5* rankups. I still have Apocalypse, Havok, Cable, and Professor X waiting in line for them rankups then my 6* Magneto is going to R3 once I form my first T5CC, hopefully after I finish exploring 7.1. So I'm saving those.
I know it's the price I'm paying for my choice and managing resources is part of the game. This thread is just to highlight that there is a slight issue with the resource economy especially the overlap of 5*s and 4*s. Should Kabam give in to the demands, right away? Nope. But they can take a second look at the current state of the economy and if it coincides with their plan for the future to avoid inflation then it's for them to decide. We just want them to have a second look.
Most of those who have played this game longer than us will have no problem with it of course, because they were there when 4*s were more relevant than they are right now. I understand that. You will only react to what affects you directly.
But some have put their pride on it like we don't deserve what we are having right now. It's like their self-esteem is built on all the efforts they made. I respect that but unfortunately meta changes. And there are also people who play the game differently, saying you should only rank up higher tier champions less frequently because they think this is Pokemon or Tamagochi where you gotta catch 'em all and then not actually play the content because they lack the skills for it. Well, to each their own, I guess.
I mean... I'm 90% of the time not a cheat, liar and philanderer.
And I agree. Spending is more of an issue of time rather than skill in most players. Not everyone has the time to grind the Arena.
What I mean is that we could say people buy Cheetos because they don't have the time to make their own cheese flavored corn snacks. And that would be technically true. But the thought process is probably no more than mmm Cheetos and then they have Cheetos. I suspect most spenders spend in the same way: they see it, they want it, the price seems okay, and then they buy it.
To put it another way, I suspect most spenders would continue to spend even if they suddenly found themselves with more free time, just as most people who suddenly find themselves having more free time don't start making their own Cheetos. Everyone has their own parameters for what they are willing to spend and what they are willing to spend on, but inside of those boundaries I suspect most purchases are impulse purchases.