**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Start of fight parry (I cant entercept yet), try being aggressive. At ~7-10 spores I parry and heavy (I try to charge as long as possible for more spores). Then I usually bait SP1 that the opponent has and try to keep close and refresh the degen, once again at 10 spores ideally.
As for my SPs, I am only using SP2s for the death field and try to keep up as many spores as I can. I also try to end fights w SP1 for regen.
Is there any better playstyle? I would actually love to know, because Colossus and OR work great together
I have to add that I dont usually succeed at being aggressive enough and baiting the SPs fast enough. Also, I find it very hard to time my parries just when the degen ends, so that I have 100% uptime.
Also I find it counterintuitive to be aggressive while playing omega, after the parry at the start of the fight, I do very slow combos to build up the spores, get another parry and then wait out the whole stun and then throw the heavy to get the degen going
For me personally, I don't mind his degen damage at 10 spores, it's acceptable enough for me, not to mention the fact that I can just regen 13-14% healthier with just one sp1, which I throw a lot to stay topped up, mostly because of my paranoia over my health bar, I like to keep it as high as possible.
But it's cool, everyone has a different interpretation of "good DPS", but you'll never regret having a omega at high sig, his usefulness is vast
Also, where is he particularly useful? Non contact hits for Korg and Electro, poison anf partial bleed immunity. From my experience, biohazard bleeds still do a crapton of damage, enough to take tens of percent of hp each fight.
Here are some of the other unique ones I have. Terrax was before his buff.
Of the non norm ones.
Some would consider this dumb. I am very happy with him.
The next day I left my ally.
That was pretty dumb.
Haven't used her past act 5, sits on the bench for AWD and doesn't even get kills there anyways.