Juggernaut's Unstoppable Not Nullified
I'm trying to get uncollected, and I'm on Act 5.2.2. There's a Juggernaut on path C that I'm using my Beardo to fight. I've fought him twice (had to back out the first time) and both times I tried to hit him with at least 2 kinetic potential when he wasn't blocking, his unstoppable just stayed. Both times got me a combo that KO'd me. Is this something that has to do with the node, or is this a bug?