**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
This would have been the show-up difficulty, Showdown could have been much harder and gave a different profile pic or something. For me it's not about the rewards, but it would be nice for these smaller/shorter events to have two difficulty types.
Boss rush should be endgame
This felt more like middle management meeting then a boss event
I think the difficulty was fine for the rewards.
When the Boss Rush has "challenging" fights, fight creators like Dorky Dave got flamed and harassed. I'm sure every fight creator since then doesn't feel like going thru that lunacy.
Plenty of players take in 4*s or even 2*s to test themselves. Or look for unique options for fun.
Challenge 2: ban beyond god tier and solid god tier champs from your team.
Challenge 3: ban anything above 5* rank 3 from your team.
Etc.
One can easily make this as challenging as one desires, without marginalising anyone lacking roster depth (skillz).
If you want challenge, you may play like MSD who use 3* to finish the boss rush. I think this special event is good for rewards. I appreciate that and thanks Kabam.
For a long time we haven't gotten any truly difficult story quest or variants comparable our advanced rosters which have many rank 3 6*.
It's a bit let down actually.
https://youtu.be/bvIyVrVxf1A
https://youtu.be/pM8VtNVgjzc
Somehow, that seems to miss the point by a wider margin.