**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
This would have been the show-up difficulty, Showdown could have been much harder and gave a different profile pic or something. For me it's not about the rewards, but it would be nice for these smaller/shorter events to have two difficulty types.
Boss rush should be endgame
This felt more like middle management meeting then a boss event
I think the difficulty was fine for the rewards.
When the Boss Rush has "challenging" fights, fight creators like Dorky Dave got flamed and harassed. I'm sure every fight creator since then doesn't feel like going thru that lunacy.
Plenty of players take in 4*s or even 2*s to test themselves. Or look for unique options for fun.
Challenge 2: ban beyond god tier and solid god tier champs from your team.
Challenge 3: ban anything above 5* rank 3 from your team.
Etc.
One can easily make this as challenging as one desires, without marginalising anyone lacking roster depth (skillz).
If you want challenge, you may play like MSD who use 3* to finish the boss rush. I think this special event is good for rewards. I appreciate that and thanks Kabam.
For a long time we haven't gotten any truly difficult story quest or variants comparable our advanced rosters which have many rank 3 6*.
It's a bit let down actually.
https://youtu.be/bvIyVrVxf1A
https://youtu.be/pM8VtNVgjzc
Somehow, that seems to miss the point by a wider margin.