**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Apocalypse In Incursions
LibertyPrimeV1
Posts: 4,179 ★★★★★
Has anyone tested Apocalypse with the Cable/Mr Sinister Synergy in Incursions' multiple levels?
Let's say you use Apocalypse in the First Fight in Incursions Level 1 which gets you 4 Charges, apply the Horseman Bonus to Cable/Mr Sinister or any other Mutant you have on your Team bringing you down to 0 Charges, then Win that Incursions and move on to Level 2.
If you use Apocalypse again in Level 2 at that point will the Synergy reset as if it's a New Quest allowing you to gain 4 Charges in the Second "First Fight", or does it recognize it all as 1 Quest and only activates on the Very First Use of Apocalypse?
Let's say you use Apocalypse in the First Fight in Incursions Level 1 which gets you 4 Charges, apply the Horseman Bonus to Cable/Mr Sinister or any other Mutant you have on your Team bringing you down to 0 Charges, then Win that Incursions and move on to Level 2.
If you use Apocalypse again in Level 2 at that point will the Synergy reset as if it's a New Quest allowing you to gain 4 Charges in the Second "First Fight", or does it recognize it all as 1 Quest and only activates on the Very First Use of Apocalypse?
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I'm Asking If The Synergy Reads Each Incursions Level As A New Quest Or All 1 Quest.
What I would be curious about would be if you started with Mr. Sinister, benefitted from it, made some third mutant a horseman, then swapped Sinister out for Cable. Synergy disabled then re-enabled with a new champ, would that trick it?
Alternatively, if you swapped Apocalypses out, would they both get to benefit for each of their first fights?
If that's not case then someone like Diablo could run out of his Charges, then be Swapped out, back in again, and now have all his Charges back.
@gage201205 Yes, Apoc can only use his horseman ability once per quest. That’s not the question. The question is “After Apoc uses his horseman ability, will the Cable/Kang/Mr. Sinister synergy pop him back up to 4 charges in the next room?”
But I actually like to use Apoc himself in Incursions, with my 5s Kang, who is a beast in Incursions.
In Apocalypse's Case though it would be interesting to see if 2 Separate Versions would let you apply 2 Horseman Prefights, that was a Bug in Regular Quest idk if ever got fixed where you could actually apply 2 Horseman Kits to the Same Champion.