**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Forgive me father i have now seen the light!
TheManMythLegend
Posts: 5,016 ★★★★★
Oh man oh man how wrong i have been. Immortal Hulk is an absolute beast and alot of fun to use!! A sure fire r5 after this aq series. Wish i had a 6*
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Comments
I told you. He’s incredibly fun and hits hard when you try to use him a little more.
However how he is designed is horrible.
- His rage stacks fall of if the opponent ai just decides to block for 1 sec
- The immortality is easily affected by heal block, aar, etc.
- Doesn't have too much utility
- He isn't practical in a lot of content because he literally kills himself, meaning there will be long periods of times in a quest which you'll be at 1% health. This for me is the worst part, and which ruins him for me, and most other people.
I still think he should be buffed.
Either a number/ability tweak (Angela, moleman style buff), or a moderate style buff (gambit, style buff)
Immortal Smash gang!
Unpopular opinion of the day: Whatever they change, keep the rage timer at 2 seconds. That make him more fun and requires incredibly aggressive play, like the actual Hulk
Or if they don't throw a special the second you want them to.
Increasing the time is one of the most important things they should do
Maybe just git gudJk, but I like it. The ramp up from 0 is literally like 15 seconds long if you screw up, and it makes the fight a whole lot more fun to try and getup intercept and backdraft to preserve rage
You'd be surprised how much I use the 4* though. It's a lot more than you've probably used any version
First edition. I'll remake it once I get a high star version to show the best way to use him in specific situations