**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Opinion on Awakened Abilites
MaxGaming
Posts: 3,204 ★★★★★
I thought to bring opinions back for a new concept, instead of Champions it will be game features. Ok let's keep it simple, each Champion has an awakened ability and out of everyone's all together, good and bad to make one opinion poll. So rate it overall
Opinion on Awakened Abilites 42 votes
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Take fishbowls awakened ability, gaining one chemical gas every X seconds. Its not really needed but it does make buildup a lot easier and faster as opposed to NT who needs his awakened ability and high sig to give more defensive utility and more damage.
Eh, I'll wing it. I don't like how signature abilities scale; it's too inconsistent and it doesn't take sigstone value into account.
IMO, unless the ability is absolute bonkers, the bulk of the ability should come at sig 20, it should be basically fully effective at sig 100, and the rest would mostly be for prestige.
If the ability is bonkers, like CapIW or Omega, then yeah sig 200 is warranted. Night Thrasher? Not so much. Not when I have Ægon, Kingpin, etc. to dump sigs into.