**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
It will likely be harder than abyss excluding skirmish charges, at least I'm hoping it is, I just domt want any hit cap nonsense.
(Maybe If you complete fight heavy only, you get something nice like a 2hr 100% attack boost automatically applied after lol)
Id be ok with a mix. some fights, vs non bs defenders, with limited added nodes, no damage cap, but like 75 mil hp. but then some fights have lowish 1 mil hp, but pages and pages of added nodes, specific counters needed, and near perfection play style needed. Not exactly this but u get the idea
I don’t think the fights should be so complicated, but LOL fights were very difficult without enraged. It was well designed content and people took a long time to get it done, something to strive for.
Then start getting creative. Should be something for those like me who have done one abyss path, just think "hard pass" on.
Rewards should be brag focused, rather than destabilising to AQ. Should have a new purple or distinctive title, 6* generic AW gem and maybe a sig 100 gem (so it doesn't become mandatory for anyone in a top 100) and maybe a 6* trophy like labyrinth Ultron.