**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Idea for Mystique in game
lqd1
Posts: 54 ★
So......Let me start off by saying I know this would be a powerful synergy, but I feel this would do her the most justice. I believe Mystique should only have one synergy and it should be a prequest type. What it would do is allow you to activate "1" synergy of each champion on your team with her. This would play into her shapeshifting ability and allow her to be adding in easier with still having some nods to this in her abilities like healing. access to the synergy I would say should be allow at 4*. Would like to hear everyone thoughts.....
Post edited by Kabam Porthos on
7
This discussion has been closed.
Comments
In that same thread, I wrote up some abilities for her. I'll try to find them.
Mystique may be the most requested Champion out there, but we haven't found a way to implement her that does justice with the technical limitations of Mobile Devices. For instance, allowing her to transform into Different Champions is very difficult, and could cause issues on many older/lower-end devices. Loading up Character Models is no easy feat for some Mobile Devices, and the more your Device is asked to load, the worse that strain is. Adding Ghost Rider's Motorcycle was one of the most impressive things that our team had done at the time!
We also hear that she could copy buffs/abilities of the other Champion, but that isn't very true to the source material. While we do have the ability to take some creative liberties here, that one personally just doesn't seem right to me... Besides, Rogue already does that in the Mutant Class!
I'm very interested to hear how you like to see Mystique work in-game.
Also my response to that.
Mystique certainly poses the biggest challenge of how she should work in game given the nature of her powers. My suggestion to at least part of her kit is to give her an ability similar to Karnak's ability to overcome his class disadvantage, except for Mystique have it so that she always has the class advantage (except for against the Eternal class, that's the one Maestro, The Collector, and 6.2 Champion are right?). You can either have it be that she gains the class advantage once the fight starts or she can gain it like how Karnak loses his class disadvantage. It'll be a good way to incorporate her shapeshifting ability without having to change her character model mid-fight.
Other things I think would be good for her kit and true to her powers while not being difficult to implement would be increased physical resistance, psychic immunity, a small amount of regen, poison resistance (Not immunity), either critical resistance or critical immunity (she uses her powers to move her vital organs around so she can't be critically injured from gunshots to the heart or head, so crit resistance or immunity would be a neat reflection of that), and a camouflage ability that works similar to Hood's invisibility where she has X amount of chance to have an attack miss (This can be on a cooldown or even be a prefight ability [Say you can either activate camouflage, psychic immunity, or critical immunity depending on the fight]).
Well, if shapeshifting is not possible then I agree with your idea about class advantage and like the other ideas for her kit. Coupled with the synergy idea, I would think then that this is the best Mystique for now.