**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Science Cav Nodes
FlyGalaxyBomb
Posts: 777 ★★★
Is it just me or do you guys feel the same way about the cav quest nodes for science. I do it 100% almost every month and before the change of nodes when it was disstrack, I swear the quest was super easy and fast. Now it takes forever At least tune up the damage from the furies you get on the current node cuz it does like no damage unless you get to max stack of furies
Thoughts from the Community?
Thoughts from the Community?
1
Comments
The only problem is the poison, if they can remove it, it would be Better for many of us.
Point still stands that he was better with the old nodes considering how quickly he ramps up debuffs and how quickly the weakness stacks/falls off meant he hit the fury cap much quicker.
What I hate is, that now I can't bring Nick for this quest, because he causes CapIW to purify and thus become useless