**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Back Issues #7: Arachnid Action
Kabam Goggy
Posts: 10Moderator ›
Once upon a time, a newcomer learned about the ins and outs of The Contest, while being tested himself...
Another Back Issue of a classic quest is upon us, reliving the 2016 Quest that introduced Miles Morales to the Contest!
Green to the Contest, the new Spider-Man is given guidance by the old Spider-Man and the Summoner. As they travel the Battlerealm and train with other heroes and villains of the Spider-verse, what challenges will the Collector levy at them to keep them on their toes?
Classic Difficulty is a recreation of the original quest. While not completely 1:1, the layouts, difficulty, and dialogue are all the same as you remember. Take a stroll down memory lane and see how far you've come, or experience a quest you never got the chance to play!
Variant Difficulty is a new spin on the quest, available for Summoners level 45 and up. This version features extreme challenges, new opponents, and some map layout updates. In this Difficulty, those with the noble desire to help others will be able to press on at full strength, and bring the best out of each other!
The heroic legacy of Spider-Man raises the spirits of all #Hero Champions but limits the potential of all others. This means that non-#Heroes can be brought into the quests, but will have very little practical usage as fighters.
Each Chapter will have class-based Champion Requirements, with Paths designed to both challenge and benefit the Champions required to enter.
Chapter 1: Mystic and Mutant
Chapter 2: Skill and Tech
Chapter 3: Cosmic and Science
Global Buffs
In addition to Buffs for each Quest designed to challenge and benefit the corresponding classes, the following 2 Buffs will be active in all fights throughout the Quest:
Pursuit of Justice: Reduces damage done (even DOT effects) by non-#Hero Champions by 95%. Non-#Heroes can join in on the quest for synergies or support, but won’t be of much use on their own.
Teamwork: Increases the Ability Accuracy of the player's entire active team by 10% for each #Hero present on it. Stand strong together!
For Total Completion and Mastery of Classic Difficulty, you will receive:
Tier 3 Basic ISO x5
Tier 4 Basic ISO x7
Tier 2 Skill ISO x5
Tier 2 Science ISO x5
Tier 2 Tech ISO x5
Tier 2 Cosmic ISO x5
Tier 2 Mystic ISO x5
Tier 2 Mutant ISO x5
Tier 2 Basic Catalyst x3
Tier 1 Alpha Catalyst x1
Tier 4 Basic Catalyst Fragments x2700
Gold x9575
Units x150
Premium Hero Crystal Shards x5000
3-Star Hero Crystal Shards x2000
Variant Difficulty
For Total Completion and Mastery of Variant Difficulty, you will receive:
5-Star Rank 2 → 3 Gem x3
5-Star Rank 3 → 4 Gem (≤ 2017 Champions) x3
5-Star Rank 4 → 5 Gem Crystal x1
5-Star Awakening Gem Crystal x1
5-Star Crystal Shards x25 000
Tier 5 Basic Catalysts x3
Tier 5 Class Catalyst Fragment Crystal (25%) x1
6-Star Crystal Shards x5000
5-Star Signature Stone Crystal x48
Gold x4,000,000
Units x360
Introducing Back Issues #7: Arachnid Action! Available April 14 at 10 am PT!
Another Back Issue of a classic quest is upon us, reliving the 2016 Quest that introduced Miles Morales to the Contest!
Green to the Contest, the new Spider-Man is given guidance by the old Spider-Man and the Summoner. As they travel the Battlerealm and train with other heroes and villains of the Spider-verse, what challenges will the Collector levy at them to keep them on their toes?
Classic Difficulty is a recreation of the original quest. While not completely 1:1, the layouts, difficulty, and dialogue are all the same as you remember. Take a stroll down memory lane and see how far you've come, or experience a quest you never got the chance to play!
Variant Difficulty is a new spin on the quest, available for Summoners level 45 and up. This version features extreme challenges, new opponents, and some map layout updates. In this Difficulty, those with the noble desire to help others will be able to press on at full strength, and bring the best out of each other!
The Variant Challenge
The heroic legacy of Spider-Man raises the spirits of all #Hero Champions but limits the potential of all others. This means that non-#Heroes can be brought into the quests, but will have very little practical usage as fighters.
Each Chapter will have class-based Champion Requirements, with Paths designed to both challenge and benefit the Champions required to enter.
Chapter 1: Mystic and Mutant
Chapter 2: Skill and Tech
Chapter 3: Cosmic and Science
Global Buffs
In addition to Buffs for each Quest designed to challenge and benefit the corresponding classes, the following 2 Buffs will be active in all fights throughout the Quest:
Pursuit of Justice: Reduces damage done (even DOT effects) by non-#Hero Champions by 95%. Non-#Heroes can join in on the quest for synergies or support, but won’t be of much use on their own.
Teamwork: Increases the Ability Accuracy of the player's entire active team by 10% for each #Hero present on it. Stand strong together!
Rewards
Classic DifficultyFor Total Completion and Mastery of Classic Difficulty, you will receive:
Tier 3 Basic ISO x5
Tier 4 Basic ISO x7
Tier 2 Skill ISO x5
Tier 2 Science ISO x5
Tier 2 Tech ISO x5
Tier 2 Cosmic ISO x5
Tier 2 Mystic ISO x5
Tier 2 Mutant ISO x5
Tier 2 Basic Catalyst x3
Tier 1 Alpha Catalyst x1
Tier 4 Basic Catalyst Fragments x2700
Gold x9575
Units x150
Premium Hero Crystal Shards x5000
3-Star Hero Crystal Shards x2000
Variant Difficulty
For Total Completion and Mastery of Variant Difficulty, you will receive:
5-Star Rank 2 → 3 Gem x3
5-Star Rank 3 → 4 Gem (≤ 2017 Champions) x3
5-Star Rank 4 → 5 Gem Crystal x1
5-Star Awakening Gem Crystal x1
5-Star Crystal Shards x25 000
Tier 5 Basic Catalysts x3
Tier 5 Class Catalyst Fragment Crystal (25%) x1
6-Star Crystal Shards x5000
5-Star Signature Stone Crystal x48
Gold x4,000,000
Units x360
Post edited by Kabam Boo on
40
Comments
Why skill and tech first tho my worst class
Let’s go!!!
Dr. Zola
Looks like guillotine 2099 is still on the table
Introducing Back Issues #7: Arachnid Action! Available April 14 at 10 am PT!
That wasn't specific enough for you?