**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Should Kabam increase the amount of iso given when duplicating a 5 or 6 star?
king_ov_scrubs
Posts: 396 ★★★
Comments
Dupe 5* - 36 t5 class iso
Dupe 6* - 12 t6 class iso
Just my thoughts
Furthermore, max sig crystals need to be a thing. Not something I've experienced 'cuz I'm a peasant, but duping a max sig 6* has got to be one of the worst feelings in the game.
Nothing angers me more than getting another 6* Omega Red when mine is already sig 200
Remember this has got to be something that benefits everybody regardless of where you are progression wise
After seeing changes in other areas such as the drop rates of crystals as well as changes to the respective stores and what we're getting for our respective currencies, one of the next changes that should be addressed is the reality that 5 and 6 star Champions require considerably more ISO than what we use for four stars and below.
By making a increase into the amount of ISO given with every 5 & 6 star duplication, this creates a cascading benefit as we're not only ensuring that players can have the ISO necessary to take those Champions up for more difficult content but to also offset the other big issue that people bring up: the gold shortage.
The idea of an increase would not only allow players to sell their excess ISO to help build up their banks, it also ensures that players always have the ISO so they don't miss out on a level up event and by one change ultimately resolving a series of burdens that has affected both players and the dev team for the past couple years.
However....
Don't expect any kind of response from kabam. They'll ignore this like they do every other community-wide desire.
We have allowed the Law of Diminishing Returns to apply to duping higher rarity champs for lesser rewards.
It honestly is Kabam's greatest trick.