**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
There are no fights that are just skill, why can’t the door be open for those who want that?
What I'm saying is that for a fight to be skill based, it doesn't have to be impossible to smash through with units and revives.
In principle I’m glad they have responded with content to challenge people, but await the flood of messages that it’s too hard... I only have 1 r3 6* champ and can’t do it.. even though Kabam been very clear that the content is for end game
I mean if you look at @danielmath’s last 47 comments they all start with “I don’t understand your point because the game is too easy for me”
I'd much rather have to use OG Spidey to take down V7 Venom or something along those lines. Creativity in challenges will go a long way to making this a success.
If they want to put pure high skill content without using any units, then there should be a practice mode. And I don't think it should be in story content which is supposed to be the way to progress. Then it just leads to a lot of players not wanting to do content.
Why are you the preference police, “nuh uh you said you wanted a challenge, so you can’t be pessimistic”
There's also the issue of it essentially just being a fight with weakness on, you can take the exact same team of 4* as you could 6*. Sure it's more challenging, but it's not any more interesting.
These challenges can make you redo fights with weaker versions of your champions, or they can challenge you in ways that force you to think outside the box. I'm hoping for the latter.