**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
New Arena Structure Feedback
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Comments
As a player who doesn't have that much time to play and I set aside time when I'm away from work I'm always doing the 4 * basic and 4 * featured arenas.
Rewards:
4 * basic - 135units per 1.5M
4 * featured - 135units per 4M.
So I reconciled some hours of the day and made 270 units per arena before this change.
Now it was completely impossible to do that, I would only be able to make the crystal arena by earning half of what I had before.
Please decrease the milestones of the basic 6 * arena to at least 6M considering that we will be able to use the 6 *.
I am not sure I would be able to work out the same balance in the new arenas. Especially with the units increasing with the higher milestones.
I am giving this a shot, i will give my full feedback after 3 days.
Also, this might be the reason I no longer pay for the sigil, as I would get a lot of PHC shards and use them in the black market iso store weekly to try to get better crystals, unless the sigil store will start including the grandmaster shards.
I personally would just lower the milestones across the board to something way lower or at the very least, increase the unit payout at lower milestones significantly.
Nope... Points are still the same
No increase
And the cooldown stays the same
What if the new arena points were like Doubloons Arena? It would be great for players that don't have wide 6* rosters cause all of champs gets the same X amount of points and there was no infinite streak.
I don't know maybe it's asking too much and it might make the rank rewards to go high but for a milestone grabber it would be amazing to have the same mechanism as Doubloons Arena in this arenas as well
And it will give more choice for those who want to grab the 6* and 5* versions of champion to go with which champion they want to focus and play all of their roster on that arena which makes it kinda unfair for those who doesn't have wider rosters but it will be more fair for those who just want to grab milestones that in this case are a lot of playerbase kinda. it would give those with wider roster advantages that they have already but it will give adventage to those who doesn't have wide roster as well so it will be more sufficent.
Btw I'm not saying that every round should give us 45000 points like Doubloons Arena cause it would take 366 round but if 167 round of using only 6* Champs is the requirment to get all the milestones maybe if 30000 point per champ and 90000 per round will make it 167 round but still it's a lot of time
With old arena I could use my 2*s to max out one arena
My 3*s to max out another arena
My 4*s to max out a third arena
My 5*s to hit millstones in a 4th arena
As each star rating went on cool down I could move to the next
You could do multiple milestones in multiple arenas in between cooldowns
I don't want to grind just 1 arena, it makes it an actual grind
There was more a sense of accomplishment hitting multiple millstones in multiple arenas
Now it's just a big slog to try and hit higher milestones for less rewards in one arena
2 and 3*s are virtually useless now, using them will make it even more of a grind with less chance of hitting milestones
It was the same grind in the old arenas but you were hiring milestones all the time...it felt more worth it
Death matches are going to make trying the other 2 arenas pointless for anyone who doesn't have a large number of high ranked 5*s
So less achievable milestones, more time to hit them, less rewards, and much more boring....totally hate it
It would be far better if old arena have 20 milestones. And they just launch new arena for 6*. And add rework champ as middle rank rework. And featured champ as top rank reward.