**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
New Arena Structure Feedback
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Comments
I dunno where to begin TBH, I am an end gamer with every piece of content at 100%, 2.5mil account rating, over 80 odd 6*, 160 odd 5*, 11 6* R3 champs and 45 5/65. This is no flex by any means, pls read ahead.
I am an arena grinder and these milestones are difficult even for someone with my account size and the time you need to invest to get them. I rely on arena for units as well as I spend 3-4 times a year on big days but I don’t understand how much time does Kabam expect us to invest in the game with these new milestones?!?!
Earlier I could use the extent of my roster and grind out all arena easily but now with the huge dependency on 6* for points I have to atleast do 4-5 rounds which means I have to grind all 3 days at regular times to not miss the refresh. This is a huge quality of life problem. Pls if you cannot make life easier and increase rewards for your players then atleast don’t make them worse.
You will have a huge amount of players quitting the game if you don’t make serious changes to arena and improve them keeping quality of life in mind.
Why?
I usually did 800k to 1m in the four star arena and about 1m to 2m in the five star arena. Dont have time for more. Lets make some calculations:four-star: 1.000.000 (new: 975.000)
five-star: 2.000.000
(for better comparison to the new system I assumed 4m points in the new arena)In your suggestions the new result is higher as the previous result. Why?
Shameful and i hope they see the negative impact and change something
Summoner Trials - increase units in milestones from 7 to 10
add 5* basic arena with 6 million final milestone with structure of 4* featured arena before (with 0,5mil jumps after 4mil. milestone) and 4* basic as final milestone
and maybe reduce cooldown 6* to 8 hours so players who don't have 100+ 6* champs have chance to finish at least all milestones in both 6* arenas
So please change this mode back to what it was or give more milestones inbetween to grab more units with few rounds of arena as before.
Lower basic milestone to 6 or 8 m. (rank rewards could be lowered accordingly, maybe even halved)
Players with lower rosters can do the basic for 200 units.
When they get more 5 and 6 stars they can do the basic with it, and work up to 340.
People with larger rosters can do the trials and featured for 400 units, and if they have time left they add the basic in for 540.
Small change, great positive impact to a lot of players.
WHAT DID U DO SAME NUMBER OF UNITS
U GUYZ SHOULD HAVE INCREASE NUMBER OF UNITS FOR THRONEBREAKER PLAYER IN MILESTONE MEANS. CURRENTLY u r giving 200 units from single feature arena instead u should have given 400 units from single or atleast 300
And the number of battlechips is also very less it should have 5000 per milestone and also instead of grandmaster shards u could have givem is cavalier shards for thronebreaker players
In one move you’ve made 1-3 star champs and 5-star champs irrelevant and discouraged all new players from picking up the game. Kudos! Very we done.
Here’s a suggestion, if you are going to make the six star champ the ONLY champ of value, start offering 6-star shards in the FOUR star arena as milestone rewards.
At least give new players a glimmer of hope of catching up in the game without going bankrupt.
Now, just go away
I’m happy with it. Can get 3* & 4* versions and of new heroes in 24h/36h. Fine with me. Nice gm shards too.
Kabam this game is not for only whales please consider the regular summoner who has 10 or maybe 20 6* champs. How do you expect us to collect units now.
You're killing F2P and promoting whale culture even more.
Enemies seem to parry on a lot of hits.. idk if it's intentional.
My rating is 1million and i m still struggling to reach 16m in one arena in 3days.
This is pure **** kabam
Before 2 arena was 4m and 12m and now u made single arena of 16m.
Are u out of ur mind kabam
what u want that player just grind all day in front of ur game and forget everything.
First better decide kabam that u want to attract more players or want to loose your players.
This step is in direction of loosing players.
First off, I am NOT a hardcore Arena grinder. So people don’t have to take my head off for my opinion. I hope that Kabam finds solutions to your concerns, for those of you who hit the Arenas hard. I have said it before: I have a ton of respect for people who get in there and grind Arena, because the point of a game is to find what you do well and play it.
Again: Whatever final solution and compromises might result from this forum, by all means, I will be happy for the grinders. I am not one of you, so hopefully you will get what you want, in large part.
That being said: Personally, I did like the format of the two 6-star Arenas, just from poking around and doing some light grinding. That’s just me being honest, as someone who only occasionally might mess around, looking for milestones. I did understand what Kabam was trying to do, and I do hope 6-star Arenas do stick around.
Again, though to be clear: I am totally casual about Arena. While I don’t mind this format, if the hardcores have better ideas, I totally defer to those who put in the time in this mode and hope that all stakeholders find a good place to be
Did you guys grinded a single run or just launched
From beginners to Uncollected players are screwed!
Structure it the same way the sunday arena's are structured. They are actually quite balanced.
2* will lose out on value. But 3* with boosts could still make an impact in the trials arena.
Lower the milestones to at most 8m. Since it would take roughly 80 rounds of 6* for the current version. And 80 rounds of r4+ 5* champs gets you roughly 8m.
Please consider this.
It is taking so much time to just get units especially if we are not running sucides mastery.
These new arena changes are not bad. Offering Grandmaster shards is a good way to expand someone's roster. But also these milestones are not easy to get for a newly uncollected player or even a cavalier player just because they don't have a lot of champs, also the time is gonna increase by a lot just to get the milestones. Yesterday I spent 3 hrs grinding the featured arena I was able to get 2 mil points in 3 resets with the champs that I have. If it wasn't for the reset I would have been able to do that in approximately 2.5 hrs. But an uncollected player might not be able to do this.
So, My request to you is bring back the old arenas with a slight change
1. The collected arenas should be same as it was before.
2. Players who are uncollected and cavalier should have the old arenas. But instead of giving Premium shards they should get Grandmaster shards in 4 and 5 star featured arenas and a bit more increase in the rank rewards than the collected arenas.
3. The 6 star arenas should be given to thronebreaker players as they have a lot more champs I suppose.
4. This way the rank rewards cutoff for uncollected and cavalier players will go down and they would be able to enjoy the arenas have a chance at getting the featured champ.
Thank You, I hope this was helpful. Please leave a comment about what you guys think about this.
i ranked up champs on this basis and now the new arena's are too time consuming and make my 2 + 3*'s irrelevant