**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Even when you responded, you did not give a reason why the completion rewards remained the same when the difficulty is definitely going to increase from 7.1. What is endgame resource anyway? If you say it is R4 materials, no one is asking for more of that, you can check the thread yourself. People want more shards in completion, with that I agree. I don't want more T5cc, but it would be good to get a t5cc nexus in the completion reward. There is no bump in the completion rewards, only in the exploration rewards which is the main gripe here.
I gave a reason why, 7.2 isn't the step up that everyone thinks it is. Kabam obviously doesn't think it is either.
I even imagine if they originally came out with slightly higher rewards, we'd still be here having this conversation. We went through this with 7.1 as well 6 months ago. But i'm truly done with this whole thing. Probably taking a break from these forums for awhile. Finally broke my spirt. Love the game but y'all just won't be happy with anything they do. There are definite times where it's really appropriate to be upset with Kabam but this community just goes overboard too often.
Sometimes, the way Kabam things may not be right. They thought arena change would be a QOL update, we saw how that turned out. So, excuse me if I don't think the devs always get it right. They do get it right some times, and miss it other times, this is a miss.
Even seasoned players advocated for the change in act 6. It was a very big roadblock which did not allow players to progress. We know that just because a lot of people ask for something, Kabam does not cave. Case in point was 12.0. The devs have the data and they decide based on that too. I am sure the community was a factor, but not the only one. I agree with the summoner showdown case though. Even I was against that nerf.
You also need to pick and choose what battles to fight. Increasing the 6 star shards and changing the T5cc to nexus for completion alone is not going to destroy the game.
This first sentence is completely way off base. If this was a isolated instance, I'd completely agree with you but it's not. It's every, single, time something is announced, the rewards aren't worth it. Uncollected difficulty, Cav difficultly, all of act 6, 7.1, abyss, Carinas challenges, etc.. There hasn't been a single instance where Kabam has announced new content from MEQs to permeant content where the community overwhelmingly agreed that the rewards were worth it. We just saw it with Variant 7.
This is what the community does. They want more. If given more, they want more on top of that. No one's ever going to happy about it. Again, I'm done. Don't want any part of it any more.
Anything?
Completion:
1x 25% t5cc crystal
1x 6* r1 to r2 crystal
10 6* sig stone crystals
12k 6*shards
1,500,000 gold
Exploration:
1x 25% t5cc selector
2x 25% t5cc crystals
6* nexus
25 6* sig stones
10 6* sig stone crystals
1,500,000 gold
2250 t3a frags
5700 t6b frags
Path pickups:
2x 50k gold
2x 45 units
2x t2a (9k frags)
2x t2a (27k frags)
2x 6* shards (1k each)
2x t5b frags (22500 each)
Even these small changes would make a big difference for a lot.
Gold goes from 2.6mil to 3.6mil
6* shards go from 19k to 24k
T2a goes from 9 to 12
5 more generic sig stones
T5cc, t5b, t3a, t6b, units all stay the same
You can’t tell me that small amount of extra stuff is asking for too much.
* 50% T5cc or 25 % Selector
* 15 k 6 Star Shards
* 6* Rank 1-2 Generic Rank up gem
* 20 6* Signature Stone
Regards
I wasn’t really ‘tuned in’ on the beta, so I’m basically jumping into completely new and fresh content without any clues as to what some of the paths may be. Personally I’m really excited. If it’s anything like 7.1 (which was a blast) then I’m super excited!
I only really care about rewards if the content I’m doing is a bit old/recurring or is really challenging. Or if I’m really seeking a certain reward. But for act 7, so far it’s neither of those things. Therefore, my priorities of there being insane rewards are not as high. I just wanna enjoy the content and have fun with it.
I’ll probably end up exploring it like 7.1.
They bring Act 7 Chapter 2 and brand new Gwenmaster boss (probably difficult boss) As it is known, as the difficulty increases, the rewards should increase.But rewards are same as 7.1 ? How is this possible ?
Is it too hard to add a few more rewards to keep your players happy ?
Even if the rewards are “fine as is” and won’t be changed you should be able to provide a rationale as to why that is.
Especially knowing the meta is progressing, set the rewards maybe 20% higher to avoid things like this. It could’ve been done with a slight path rewards boost or the other rewards.