**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
New Arena Structure Feedback
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Comments
these matchups and ridiculous milestone rewards. If you want a good suggestion I recommend adding teir systems for arenas. Like thronebreakers get one ,Cavaliers their own, and uncollected get one too. That way when I grind out I dont end up getting stinky rewards cause every person stronger than me does better.
The only people the new arenas seem good for are people with huge rosters of 6* champs. I don't believe for a second, based on the way they have treated this thread, that Kabam cares about us or our opinions and experiences. They seem intent on just ignoring us and probably have no intention of changing things to our benefit.
And, my thought about the 3* champs situation was, let's say the arenas stay like they are now, but with better and more approachable milestones. IF that happens, there s also a need to change the arena boost crystals. I don't know what to do with 3* boosts anymore, and there's a LOT of them in the crystals. We really don't want another Unst. Colossus situation, if you "upgrade" something, do that also for the crystals that comes with.
Even 5* champs (I have 170) now feel really worthless in arena as so few points towards large milestones. And I can’t believe anyone would use 4* in these arena.
This cannot be right, 5* at least need to have some relevance
Before we get units from Various Arena Milestones almost 30/Round
Easy Unite Farming for Players Who Don't Like to Play Arena(like me)
Now I have only 2 arenas with big Milestones and Less Units ...
Thats Completely Sucks
Back old arenas and give compensation for people!
#bringoldarenaback
The trials for 1/2/3 stars
the basic for 4/5 stars
the featured for 4/5/6 stars
Multiply the trials by 3 based on the sunday arena. 750.000 points. Requires 47 rounds with 3* maxed but 2 stars couls still be used in the streak
Multiply the basic by 4 for a total of 6.000.000 points. Requires 55 rounds with maxed 5 stars and 4 stars could still be used.
Multiply the featured by 5 for a total of 12.500.000 points which requires 60 rounds with r2 6* champs. And 5 stars can still be used to fill up some teams.
The only drawback is that 4 stars don`t really have a great place. But since 4* champs require the same resources as 5* champs a lot of players would prefer to level their 3* champs instead of their 4* champs to create arena teams.
My request is that they eliminate the stupid 1-4* arena for Thronebreaker and a 3rd big dog arena where the Top 100 got 10k 6* shards. If you have created an arena structure for the top players in the game, then make as badass as you can. Anyone not Thronebreaker should get the old arena back.
So glad they taking time to not just cause more issues
I get that there is a promise of better champs in the grandmaster crystal, but it does not justify the high milestones. I find myself nowadays pulling away from arena since I don’t want to feel like I am giving my all for nothing. If anything, I like the ideas that others mentioned. It was good to hear having set arenas for people that are at different levels in the game. The only accounts that can breeze through the milestone have a high amount of 6* champs and probably use a lot of boosters.
You all said arena was supposed to help lower accounts out, but all I am seeing is you all still helping out the accounts that are doing fine. It would be nice to go with the suggestions that people mentioned, in regard to different arenas for different levels or decreasing the milestone. Even though grandmaster gives 5* champs, a person will pull more 3* than they will 5*, and that is looking at your drop rate and me personally opening the crystals.
I don’t grind heavy in arena. I get a handful of milestones and try to focus efforts on days where I can get 22-hour rewards. For me, this has meant a modest drop in units (or an increase in time required to get the same amount as before).
It’s also more iso from better crystal pulls and access to basic 4-star champs when I don’t have one or want to awaken one.
I think I said before that it’s a little bit like the botched Hood buff. The people who were invested in the original setup had the rug yanked out from underneath them. Some changes may make the new system more rewarding overall in a vacuum, but they aren’t enough to entice new players to arena, so really almost no one benefits. Meanwhile, the ones who relied on arena for specific things (mostly units) now have a much worse time doing that.
Overall, the changes were misguided and hurt the players who were most active in this game mode, and that should’ve been clear in planning.
I have said before that these arenas are fundamentally broken. Yes, I am benefitting by getting more units and more shards (In old world
I never bothered with baby arena as I dislike running 3/4* champs).
But this model has made all 5* champs almost useless.. even running r5 champs does not give many points towards larger milestones. 6* are the only plausible way - again it does not affect me - but this cannot be right
Please Kabam, i don’t want to quit this game, but unless the arena changes to the chill and fun experience it was previosly, i will.
It's still a grind.
What I like:
3* & 4* champs as milestones. Not useful for me since I've progressed beyond the point where 3 & 4*'s are useful.
GMC Shards.
Increased number of units available per arena.
What I don't like:
The increase in the points required for the top milestone. I'm a pick 1 arena and stick with it kind of player so hitting all milestones was easy, but now with the increase to hit the top milestone it's even more tedious then it was.
Death Matches are still a thing. It's not fun going in with 5* R2's and getting a match up against 6* r3's. I want to get in and out of arena's as fast as possible.
The 5* champ is not a milestone so it's still a risky, time intensive, gamble.
If I did want to do multiple arena's it would be an even worse time sink. 33M to hit all milestones trying to use the same champs would be painful.
Suggestions/Thoughts:
Compress the milestone rewards to 12M and create a new milestone - say 55M for a 5* Champ in basic, 75m for feature. This top milestone is for the champ only so unit, battle chip grinders don't feel a need to go past the milestones.