**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
This should apply to not only Uncollected, but Cavalier as well.
The correct way to beat Blade is to just read the nodes and do exactly what they say. Flux says use heavies. Power Shield says use specials. Lifecycle says end the fight with heavy+special. Perforate says bait SP1, because Blade's SP2 is tough to evade. Power alternator says don't hold power.
So: parry heavy parry heavy SP1. Bait SP1 when he has more than one bar of power. Not only does this prevent him from getting to an unblockable SP2, it also keeps his power low which makes it easier to get openings for heavies with parry stun. Keep at it until you're down to the last few percent. Then make sure to end the fight with a heavy followed immediately with a special. Game over.
Parry heavy builds neuros and also increases the life cycle window
I don't have AA or ghost or quake