**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Hood rebuff approaching soon?
PhilipE
Posts: 41 ★
Would be nice to hear how it is in the works. It’s been a couple months, so I’m curious as to how it’s going. As a r3 hood owner, I initially loved the reworked hood’s invisibility and the bullet mechanic with the heavy detonation. I hope the invisibility is the same, because his current invisibility is unreliable as hell. Although with the reliable invisibility, came a pretty lack luster stagger and no fate seal to cover buffs that may have slipped past the rng aspect of his stagger. I hope the core issues are being addressed and would love to hear how the improvements are going.
Post edited by Kabam Porthos on
4
Comments
Of course I'd like to see more, but these are my major priorities.
That would be like playing Sunspot but You Carry over remaining Incinerates and the SP3 doesn’t refresh them
Somebody massively overvalued the bullet mechanic. You couldn't even save them up, so why make them persistent? Really feels like a Lost in Code moment.
And the healing, it was decent, but only when bugged. The intended healing was so bad that I'd rather it not exist, so he didn't trigger some node or ability.
Lack of Hex Seal was the real killer for me. Not Fate Seal, but the cool, unique, Hex Seal passive. Removed because (IIRC) it'd make the bullet mechanic too strong in buff heavy matchups. Ehh, we already had champs that did that better.
Invisibility was about the only thing I liked. I did miss the 90% against projectiles, but 90% is an infinity away from 100%. Wish we could have both, but yeah I preferred the guarantee.
Given their previous evaluation of mechanics, I'm not expecting much. Gotta keep those expectations low if I ever wanna be pleasantly surprised.
There is no current timeline for Hood 3.0
https://forums.playcontestofchampions.com/en/discussion/253570/reverting-hood-to-original-abilities#latest
Also I'd love then releasing some new buffs of just stating they won't change him. I would most likely take him to r3 if they leave him as he is, but I'm not sure I would like his buff, after what we've seen. Miles is just bad, so nobody will use him now anyway.
He would be a terrible champion. Useable but not good.
If you could fully refresh the bullets somehow like how Sunspot does with his incinerates and a Sp3 then Hood would be great