**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Apologies for creating this thread.
Does it make sense for some paths or encounters to be better with certain builds over others? Sure, but when an entire map affects one mastery build so greatly, that it actually dictates the entire team you bring, it's time to take a closer look at the quest design IMO. Especially when it basically removes the entire intended design of all of the other nodes.
Also, I'm not saying the Thread shouldn't exist. Anyone can express what they want within the rules of the Forum. I'm simply adding another perspective.
Not to say that there isn't a significant amount of bad behavior on the forums, but disagreement, even heated disagreement, is not bad behavior. Most of the time someone on the forums complaints about "toxicity" what I see is someone who thinks the forums are supposed to be a support group, and not the platform for debate it is explicitly intended to be.
If you post, expect someone to disagree. In fact, I would go even farther: post only if you explicitly want to read disagreement. And for that matter, expect this in every public forum that exists.
I found it tolerable in the Skill chapter, but when I was exploring discovered it was also present in the Tech chapter, it reinforced what bad game design it is.
It takes so long and is expensive to always switch, even though I paid plenty to unlock everything, yet get punished every time I want to switch. Is like buying a Sky Tv package and then still having to pay more to change between the channels 🤷
Sometimes your mastery choice is going to be detrimental, that's why you have the option to change them or use different champions. The idea that you have some inherent right to never be inconvenienced by using those masteries is fairly ridiculous honestly.
I mean, I understand the theory of what you guys are saying. But, the nonsensical respec process along with what I can only assume are bugs (KP is seemingly incapable of shrugging Double Edge for some reason since his update months ago) just make us resent this type of design. If bugs were fixed and the respec process was made reasonable.. you probably wouldn't see that many threads on this.
What I'm still waiting for someone with Suicides to state they think this node design is fine. Or someone who doesn't run them to say it isn't. Cause, otherwise.. it's just folks being divided along party lines.. 😂
If it was one lane, sure - but the whole quest? Not a fan. That's just my view & opinion on the node design.
I think it should have been SPECTRE instead.
The argument "not every quest needs to be suicide friendly" doesn't hold much weight to me here. Should there be a quest next month that puts players at a massive disadvantage if they don't run those masteries? No, that would be absurd. Friendly reminder, that this is a tedious & casual monthly event quest - not a massive piece of endgame content. Nobody should be expected to change any masteries for an event quest.
That being said, while I'm personally not a fan of passive heal block, there are 63 champions that you'd be able to use in that quest while running the full suicide masteries to get through it without even realizing that the node was there. Not all of them are Skill champions, but that's okay - Cav EQ is all about utilizing your roster to the full extent of your knowledge.
There are a bunch of Skill champions that benefit from shrugging off debuffs nowadays - and they work really well throughout the quest, even the Skill champions not a part of those 63 champions I mentioned above - you get 5 spots for a reason.
I personally used Mole Man for just about every single fight, and had a grand time doing so.
With preset masteries, this could be avoided although kabam will likely cash in for that making it less likely then before to switch masteries.