**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Nerf Variant 1
JDunk2291
Posts: 464 ★★
With all of the MULTIPLE paths to cover, Grade-A Defenders, Class Oriented Chapters, The Ultron Buff, The Stacked up nodes, and Energy Cost all for "Not bad" Rewards; I would ask that Kabam tone it down a bit. V1 is Super OP compared to other Variants.
Post edited by Kabam Porthos on
15
Comments
You can now clearly tell when he is going to evade attacks because of the visual representation. This could also be done before, but you would have to manually keep track of his evade timer in your head. I honestly never kept track of his evade timer and would just bank on my reflexes being fast enough to dash back. Now you know exactly when to back off.
Variant 1 is the most demanding of your roster IMO. I explored all the other variants before exploring variant 1, and only LONG after it had released. Just build up your roster and then go back in...it's actually kind of easy once you've ranked up enough counters.
I just started chapter 3 and the paths are still ok, but the end Ultron bosses absolutely suck. Before the Ultron updates, if you had Medusa, it was pretty doable. But now, even with armor shatter he still evades and much harder to keep the shatter up as you have to wait out the timer each time. Before the update, you just had to be aggressive and have a good intercept game, but that goes out the window unless you play perfect and have good RnG.
Yes, I know that Swedah, MSD and some other tip dogs probably still own this, but I'm no slouch and feel this last chapter (only die to the Ultron bosses) is stupid.
I guess I'll try quake as that's probably the answer, but we'll see.
I was planning on doing this, but honestly, don't want to fight these Ultron bosses 15 more times. Maybe if the block damage wasn't soooo crazy, but can't see dumpling items into this to get a random 5* AG and a 5* rankup gem anymore. I was doing it in hopes of landing a mutant AG for AA (only took 5 years to get him and all my variant gems have been mystic so far - crazy). Either way, was having fun, but that ended in chapter 3.
It really did ramp up in this chapter with the Ultron buff and trying to be positive about it, but having a hard time... Especially for the rewards. I do like a good challenge though, and that's why I picked it up and ripped through chapter 1 and 2 yesterday.
Chapter 3 has me hitting the break's right now though at the boss. Paths are fine.
Even with armor shatter, still have to watch the evades, which was not a problem pre-buff. While waiting for evade timer, shatter drops off eventually. Without shatter, he'll proc crazy regens or power gain. Have to wait out power gain, losing armor shatter again, then he goes into regen. It's a bad cycle.
Really is a pretty silly fight now.
Unless you're in the habit of getting hit, his extra damage doesn't make a difference even if it's just on block.
The "surprise" evade is what is most punishing.
@TitoBandito187 If I recall, the champs I used were a combination of CGR, Medusa, AArkus. I know when I was doing Science champs my go to was Thing. If I recall correctly, he was often the slowest but safest.