AQ still does not automatically start scrap the new system.

LuisBvvLuisBvv Posts: 139 ★★
Unless you guys can get it to start without the first person having to join to trigger 2 sets of 15 minute timers there if no point in this new system. Please just scrap it and go back to old way. This is so dumb and annoying fix your game

Comments

  • Amntis1000Amntis1000 Posts: 20
    Yup same. They will delete this cause they deleted mine but this is beyond frustrating
  • mattressmattress Posts: 207
    Agreed
  • Lvernon15Lvernon15 Posts: 11,515 ★★★★★
    Alternative solution: push the start time forward 30 minutes, that way it would start at normal time
  • LuisBvvLuisBvv Posts: 139 ★★
    Lvernon15 said:

    Alternative solution: push the start time forward 30 minutes, that way it would start at normal time

    The problem is there is no value in setting all 5 days unless this thing has the ability to start on time on its own without a person having to join right at 3pm
  • crogscrogs Posts: 624 ★★★
    LuisBvv said:

    Lvernon15 said:

    Alternative solution: push the start time forward 30 minutes, that way it would start at normal time

    The problem is there is no value in setting all 5 days unless this thing has the ability to start on time on its own without a person having to join right at 3pm
    Ummm... Why not? Before you had to wait on an officer to start AQ. That's a small fraction of the alliance. Now, only 1 of 30 has to join. Officers don't need to be glued to the game to start AQ. Anyone can trigger the preset day to start.

    Not saying it's right, and it does need to work the way you mention, but that doesn't mean the current messed up way has no value.
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