**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Some players consider that to be a challenge: an opportunity to get better at the game. To learn how the champions and nodes work, and to practice the tactical combat skills of the game (parrying, intercepting, etc). And after enough time practicing and learning, they will eventually get strong enough to beat that content. The reward will be they get to face even harder content next, and then even harder content after that.
Some players think the game should only be as difficult as what they can do now. If they could do the content yesterday and they can't do the content today, that means the game is too difficult. They don't expect anything to take a week to master, or a month, or heavens a year.
The first kind of player tends to do well here. The second tends not to. You have to decide which one you are. You can't wait for the game to hand you extremely powerful tools to deal with content, because eventually those run out and you'll get stuck. If you need 6* champions to get past 5.2.6 to become Uncollected, what will you need to get past 6.1 and become Cavalier? What will you need to get past 6.4 and become Thronebreaker? If you have to wait for 7* champions to become Cavalier and 8* champions to become Thronebreaker you're going to be stuck for a very long time while the rest of the players pass you by.
The op and people like him who bombarded the forums asking about summoner appreciation calendar!