**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

5/65 or 6* R2?

StaphMemberStaphMember Posts: 337 ★★★
edited July 2021 in Strategy and Tips






Working on 100% all variants and Act 6 (6.3.3) completion.

Initial thoughts are Ægon (sig 160) Red Mags or 6* Apoc


Comments

  • DawsManDawsMan Posts: 2,122 ★★★★★
    Take up all of them. If you think you'll use Aegon more go him, if apoc, go him.
  • MauledMauled Posts: 3,957 Guardian
    Ghost to R5
  • Will3808Will3808 Posts: 3,536 ★★★★★
    Rank 5 ghost. She’ll help the most.

    I’d also take up all three of the people you listed in the order of mags, apoc, then aegon. 5* Ghost should be first though.
  • Cartoon217Cartoon217 Posts: 23
    edited July 2021
    @StaphMember , Is Dragon Man good at r5? I got one recently and was thinking about taking him upto R5. Currently have Medusa, Domino, Void and Collosus as my only 4 R5s

    Also my vote goes to Ghost
  • StaphMemberStaphMember Posts: 337 ★★★
    @Cartoon217 I really like playing dragon man, though he has a unique utility as a mystic character. He doesn’t have the typical nullify and power control effects that others typically have. I use him religiously for Map 6 AQ, but he has the “indestructible” utility after sp3 spam that was clutch for the Rogue summer of pain challenge. He works well for biohazard, caltrops, poison nodes and brings some diversity to the otherwise heavy Mutant and Tech requirements for those paths. I imagine he could carry his weight in a Buffed Up node as well since he behaves in a way similarly to Hyperion with the power gain.
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