**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
We have not set an end-date for the new period, but we will update this banner when we have more information.

Champions for second half of Act 5

0casual00casual0 Posts: 457 ★★★
edited July 2021 in Strategy and Tips



Champions that is suitable for second half of Act 5. Sasquatch, Medusa, Falcon, Sunspot and Ghost is my main team for the first half.
Post edited by Kabam Zanzibar on

Comments

  • Malreck04Malreck04 Posts: 3,323 ★★★★★
    Read nodes on path, nodes on boss and pick team accordingly, you have a good spread of champs.
  • The_beast123The_beast123 Posts: 2,047 ★★★★
    5.3 is all about attack reduction. The following class types don't have attack reduction in the quests. Just be careful with the Mordo in 5.3.1, none of the others were much of a problem. 5.4... Hmm... check out the nodes, and please check guides, the camera on these maps are locked. Medusa will do great against the 5.4.6 Ultron

    5.3.1= Doom, Claire, Tigra and DM ( Mystic quest)
    5.3.2= Hulkbuster, Ghost, Mysterio and DarkHawk! ( Tech quest)
    5.3.3= Colossus, Sunspot, SPX, Storm and Archangel ( Mutant quest)
    5.3.4= Medusa, Corvus, CMM and Champion ( Cosmic quest)
    5.3.5 Falcon, Crossbones, Moleman and Killmonger maybe? ( Skill quest)
    5.3.6 CAIW, HT, Thing and Sentry ( Science quest)

    The teams were just ideas, and the champions mentioned can surely do the quests ( Damn, great roster bruh!), but yeah, you could swap out a few, but the fights would just be long

    Good luck!
  • 0casual00casual0 Posts: 457 ★★★
    edited July 2021
    That's some great details of tips you guys gave. Thanks!
  • The_Big_ManThe_Big_Man Posts: 43
    5.3.1 - Doom, Claire, Tigra, DM (Mystic Quest)
    5.3.2 - Hulkbuster, Ghost, Mysterio, DH (Tech Quest)
    5.3.3 - Colossus, Sunspot, SPX, Storm, Archangel (Mutant Quest)
    5.3.4 - Medusa, Corvus, CMM, The Champion (Cosmic Quest)
    5.3.5 - Falcon, Crossbones, Moleman, Killmonger (Skill Quest)
    5.3.6 - CAIW, HT, Thing, Sentry (Science Quest)
    These teams will work fine, you just need to bring some champs for the bosses
  • The_Big_ManThe_Big_Man Posts: 43
    For 5.4.6 Ultron, just bring magneto if you have him, and make sure not to parry or stun him while he has grey power buff, otherwise, he will get a massive power buff and kill you with his sp3.
  • Captain_Dp7Captain_Dp7 Posts: 30
    Doom is great for the power reserve paths in 5.3.5 and .6; Human Torch is good for the "all mysthic" lanes.
    Don't focus too much on the class Interactions in 5.3. Bring champs, that are suited for the paths, regardles of the class. Just makes the figths last longer.
  • The_Big_ManThe_Big_Man Posts: 43

    Doom is great for the power reserve paths in 5.3.5 and .6; Human Torch is good for the "all mysthic" lanes.
    Don't focus too much on the class Interactions in 5.3. Bring champs, that are suited for the paths, regardles of the class. Just makes the figths last longer.

    well said Captain
  • 0casual00casual0 Posts: 457 ★★★
    I have completed act 5 about a week ago actually. But currently exploring it. Thanks for the extra tips though. Really appreciate it!
  • The_Big_ManThe_Big_Man Posts: 43

    Doom is great for the power reserve paths in 5.3.5 and .6; Human Torch is good for the "all mysthic" lanes.
    Don't focus too much on the class Interactions in 5.3. Bring champs, that are suited for the paths, regardles of the class. Just makes the figths last longer.

    well said Captain
    except for the spelling mistakes lol :laugh:
  • The_Big_ManThe_Big_Man Posts: 43
    0casual0 said:

    I have completed act 5 about a week ago actually. But currently exploring it. Thanks for the extra tips though. Really appreciate it!

    yeah I explored 5.4 in about 2 days about a week ago.
  • Captain_Dp7Captain_Dp7 Posts: 30

    Doom is great for the power reserve paths in 5.3.5 and .6; Human Torch is good for the "all mysthic" lanes.
    Don't focus too much on the class Interactions in 5.3. Bring champs, that are suited for the paths, regardles of the class. Just makes the figths last longer.

    well said Captain
    except for the spelling mistakes lol :laugh:
    Sorry, I am not a native english speaker ;)
    Also, Autocorrect kicks in some times...
Sign In or Register to comment.