**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
In 2 days the rest of my energy refills from that 1 offer will run out and I'm gonna auto-run that quest and prep for some big challenge
Running Incursions today for fun and to top off artifacts so I could nab some 6* shards, and the game mechanics issues are thriving in that game mode.
Which brings me to this point about the final relief package—I don’t think I can emphasize enough that a smattering of pots and other items (that will expire or cap out or otherwise) isn’t a meaningful response to systemic and fundamental gameplay bugs that have persisted this entire update.
I’m sure the team realizes this, and that they know every aspect of the game has been impacted for a significant number of players.
Dr. Zola
They’ve been pretty transparent on this issue and doing what they can to fix it. I have experience this issue but I adjusted. I play ok both iOS and Android. My main is on Android my small account is on my iPhone. It sucked at first but then i adjusted, since then it’s been normal. I don’t do much content on my small account but I do quest snf war, I adjusted there also.
Seriously, this compensation is worse than the dank down ticket threads.
Before anyone says I have been a big kabam scolder when they merit it. They Dont here. They are trying to fix the game for us. If you see my posts I have blasted them plenty of times.
The response for other areas of the game, however, has been slower and less helpful. There’s hope that whatever final package the team comes up with eventually will be meaningful, but waiting until the month is over puts more pressure on what makes up that final package. I think the team could have communicated and managed things way better there.
I assume most people experiencing the issues have curtailed their game play. I know I have. But I’d still like to be able to enjoy the basic parts of the game that unaffected players are able to enjoy.
Dr. Zola
Have more than 12000 unclaimed
Either increase buying capacity of T5CC or increase our holding capacity, since aw also not there so buying potions also not an ootion
The fix/update is comming on next update they said.. which means this months eq will be over...
However, I should point out that EQ is not constant difficulty, and not even Cav EQ is constant difficulty. It seems unlikely that most people would have problems with the entire difficulty. If you're having problems the first thing you should be doing is cruising through the lower tier difficulties, even if you don't normally do them, so that you're converting your energy into something useful. And then whatever the highest difficulty you normally do is, whether that's Cav or UC or whatever, do as much of that as you can under the circumstances, to clear the low hanging fruit, so that what you're reserving for the end of the month is as small as possible.
If you can't even clear 1.1 of Cav EQ now, then the odds are that you were not completing Cav EQ before the bugs. On the other hand, if you were completing Cav EQ before, you probably have a decent shot at completing at least the earlier maps now, even with odd parry and dex timing. The bugs are making the game harder for some players, but there's only a thin slice of difficulty that the bugs can be making impossible that was originally possible.