Champion Spotlight - Venompool (2021 Update)




About Venompool
“Origin story time! Ahem. A long time ago...in a forgotten corner of the Contest, a wise, handsome, kick-butt dude became permanently duct-taped to a weird, alien Venom thingy…”
“That’sssss not what happened!”
“Shut up Symbioid, I’m telling the story! Dang. Lost my place. Oh well, anywhoozle, epic story told in haiku! Deadpool Venom mix; Smashed together, best friends; and....Chimichangas?”
“We must kill the Ssssssspider-Man!”
“Oh Symby! You’re the funniest. You always crack me up.”



Venompool's Mechanics

    Venompool’s primary focus is on stacking up his Cookin’ Meter to gain an endless amount of his Blender Buffs. These Buffs can range from Combat Power Rate boosters to Bonus Burst Damage effects, each one providing you with a significant offensive power spike. Stacking up all 5 of his Blender Buffs at once will allow you to gain additional Fury Buffs and lay out some heavy punishment on your opponent. Additionally Venompool is still adept at stealing away Buffs from his opponent and cancelling out those pesky Tech Champions with a variety of Power Drain and Damage-Over-Time Immunities.

BASE STATS & ABILITIES
   Health  Attack  PI (Max Signature)
 3-Star  6669  478  1792
 4-Star  16724  1199  4509
 5-Star  33532  2403  10600
 6-Star (Rank 3, Level 45)  43207  3096  13619

Champion Class: Cosmic

Basic Abilities: Bleed, Fury, Regeneration

STRENGTHS:
  • High Damage Potential
  • Venompool accumulates Buffs as the fight progresses, so the longer the fight the more Buffs he gains

  • Great vs Buff reliant Champions
  • Venompool is able to easily steal Buffs from other Champions, thus Buff heavy Champions are at a disadvantage
WEAKNESSES:
  • Nullify
  • Venompool is very Buff reliant, thus Champions that are proficient in Nullifying Buffs will have an advantage

  • Short Fights
  • Venompool takes some time to generate Buffs, thus in more time constraining fights it will be difficult for him to ramp up his damage

ABILITIES:
The following Stats and Abilities are based on a Rank 5, Level 65, 5-Star Champion


Cookin’ Meter:
  • Venompool has a Cookin’ Meter which begins at 50 Charges and gains 10 more Charges every 5 second(s).
  • Any attack from either Champion grants 4 Charges.
  • Each time the Cookin’ Meter hits 100, that amount is spent to grant a random, unique, indefinite “Blender Buff” which can be found at the bottom of the info page.
Dev Notes: The cornerstone of Venompool’s new kit is his mastery of the culinary arts. If you can’t handle the heat, just put Venompool into the kitchen!

Illogical DNA - While Fighting Tech Champions
  • Gain Immunity to Power Drain, Power Burn and Shock effects as well as Armor Break Debuffs. If an effect is prevented this way, gain 50 Cookin’ Meter. Cooldown 2 seconds.
Dev Notes: The manapool is open! Those pesky Tech Champions are going to have no chance Draining it anytime soon!

Heavy Attack:
  • Re-roll the most recently gained Blender Buff.
  • If the opponent is knocked down, 100% chance to gain a Vicious Buff increasing the Potency of Damage-Over-Time Debuffs by 60%. This lasts for 5 seconds per Unique Buff.
Dev Notes: Ingredients are one of the most important parts of any well prepped meal, make sure you get the right ones with a quick re-roll on the Heavy Attack!

Special Attacks:
  • 100% chance to inflict a Bleed Debuff lasting 6 seconds and causing 2883.6 direct damage per level of Special Attack used.
  • While fighting #Robot Champions, this Bleed Debuff becomes a matching Degeneration Debuff.
Dev Notes: A classic pairing of Vicious buffs and Special attacks will Lead to a most delicious Bleed Debuff, cooked to perfection.


SPECIAL ATTACKS
Special Attack 1 - Symbiotic Smack
  • Each hit has a 75% chance to Om Nom 1 of each Unique Buff on the opponent, removing it and granting 50 Cookin' Meter.
  • If the Om Nommed Buff was an Armor Up, also gain a Regeneration Buff, recovering 3353.2 Health over 5 seconds.

Special 2 - Sword Spin: XL Edition
  • If this attack Intercepts the opponent, 100% chance to inflict a Stun Debuff lasting 3 seconds.
  • If Venompool is able to finish his moonwalk after the attack he gains a temporary duplicate of each of his Blender Buffs, lasting 20 seconds.
  • If his dance is interrupted, Venompool instead gains a Power Gain Buff, granting 1 Bar(s) of Power over 10 seconds
Dev Notes: Dinner and a show! Venompool is truly the most gracious of hosts. Stop the dance early, and he may just come back for an encore.

Special 3 - Ssssssave Me!
  • Venompool’s Cookin’ Meter becomes Spicy for 20 seconds, which causes it to build up twice as fast.
  • If the Cookin’ Meter hits 100 while it is Spicy, all personal Bleed and Degeneration Debuffs on the opponent are Paused for 8 seconds.
Dev Notes: Everything's better when you add a little hot sauce, and Venompools patent pending Cooking Meter is no different. Call up your friends and share tons of Buffs with them, all with the help of Venompool’s Special 3.

Blender Buffs - Cookin’ Meter Above 100
  • Precision: +700 Critical Rating.
  • Energize: +15% Combat Power Rate.
  • Klyntar Mutation: +720.9 Attack Rating. If the opponent is a Spider-Verse Champion, attacks ignore Passive Evade effects.
  • Hunter-Spider: Attacks deal a burst of additional 25% Physical Damage.
  • Malice: Up to +100% Fury Buff Potency based on how long the fight has gone on. Max Bonus at 200 seconds.
  • Blender Buffs don’t stack. Once Venompool has acquired all 5 other Blender Buffs, he will instead gain stacking Fury Buffs, with each granting +480.6 Attack Rating for 60 seconds.

Signature Ability - Don’t Stop Evolvin’!
  • Pre-Fight Ability
  • Venompool begins each Quest with 1 Persistent Charge, which he can spend in the Pre-Fight Menu to select one Blender Buff as his Fav Food for the next fight. The Fav Food is more likely to be chosen at random and gains 60% Potency.
  • Each time Venompool enters a fight, he gains his Persistent Charge back.


SYNERGY BONUSES
START WITH FRESH DEADPOOL - Unique - Deadpool, Goldpool, Platinumpool, Deadpool (X-Force)
  • Venompool: When the Cookin' Meter hits 100, 40% chance to gain a Regeneration Buff, recovering 5% of Max Health over 15 seconds.
  • Synergy Champions: +4% Health & Attack Rating.

ACCURATELY MEASURE INGREDIENTS - Unique - with Daredevil, Daredevil (Hell’s Kitchen), Falcon, Spider-Man (Stealth Suit)
  • Venompool: +300 Critical Rating for each Unique Buff.
  • Synergy Champions: +4% Health & Attack Rating.

BLEND IN SYMBIOTE - Unique - with Venom, Agent Venom, Venom the Duck, Symbiote Supreme
  • Venompool: Start the fight with 1 Blender Buff activated.
  • Synergy Champions: +4% Health & Attack Rating.

ADD PLAIN WHITE FLOUR - Unique - with Captain America, Captain America (IW), Captain America (WW2)
  • Venompool: Gain +3% Perfect Block Chance for each Buff on Venompool. Max Bonus +21%.
  • Synergy Champions: +4% Health & Attack Rating.

FRY IN SKILLET - Unique - with Red Hulk, Sunspot, Human Torch
  • Venompool: Illogical DNA grants Immunity to Incinerate effects.
  • Synergy Champions: +4% Health & Attack Rating.

ADJUST COOKING TIMER - Unique - with Bishop, Cable, Kang, Unknown Champion (Coming Soon)
  • Venompool: Gain Cookin' Meter every 3 seconds instead of every 5.
  • Synergy Champions: +4% Health & Attack Rating.

ALLOW TO COOL - Unique - with Vision (Aarkus), Iceman
  • Venompool: When the Cookin' Meter hits 100, 75% chance to gain an Ice Armor Buff, granting +2000 Armor Rating and Stun Immunity for 20 seconds. Ice Armor is lost once it prevents a Stun effect.
  • Synergy Champions: +4% Health & Attack Rating.

MUNCH STUNNING FOOD - Unique - with Ronan, Hulk (Classic), Hulk (Immortal), Thor (Jane Foster)
  • Venompool: Special 2 Stun effect is expanded to Special 1 and Special 3.
  • Synergy Champions: +4% Health & Attack Rating.

RECOMMENDED MASTERIES
Extended/Enhanced Fury
  • Venompool’s ability to stack up Fury Buffs synergizes perfectly with the Extended and Enhanced Fury Masteries which Buff their duration and potency

Deep Wounds
  • A bulk of Venompool’s damage comes from his Bleeds and the Deep Wounds Mastery further empowers them to deal more damage and last longer
Post edited by Kabam Zibiit on
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Comments

  • Reecespieces101Reecespieces101 Posts: 209
    Looks incredible, happy he ain't dependent on sigs.
  • Hellboyy9999Hellboyy9999 Posts: 17
    edited July 22
    @Kabam Zibiit Are shock and armour break immunities only against tech champs? Also the power drain and power burn ones. Can you clarify? Because I see some people in some YouTube videos telling its only against tech champs, those immunities.
  • MagrailothosMagrailothos Posts: 3,592 ★★★★★
    edited July 22
    His Damage will be as lot better. And with that synergy with Falcon/Stealthy, it'll be really good. And it'll be a blend of basic/critical hits, burst Damage and DoT; rather like Elsa's is.

    Let's put him fully ramped with all blender buffs, a couple of Furies (which will be very easy to sustain), and a Vicious buff, and the Falcon/Stealthy synergy:
    +2640 Attack
    +2800 Critical Rate
    +60% Damaging Debuff damage
    +25% Burst physical damage on every attack*
    +15% Combat Power
    + Shut down all Spiderverse evade

    *Personally, if I was an Awakened Venompool, I'd probably prefight this one, to increase it to +40% Burst physical damage on every attack. Unless I was fighting OG Spidey, in which case you want to get that Klyntar buff really early.

    At the end of this ramp up, each bleed effect will be dealing 9684 damage, taking into account the Attack bonus and Vicious buff. Plus add another 12,900 damage for any Bleeds that get paused whilst your Cookin' meter is Spicy.

    He's definitely out of the trash and into the useable column now. At least on Attack. He's probably less useful on defense, but tbh I'm happy about that too.
  • GlassbackGlassback Posts: 250 ★★
    He looks like a lot of fun to play now, especially in longer fights. Like all the hard hitting power of venom, and there’s something satisfying about watching buffs build up. And a preflight looks handy.

    Can’t wait to test out all those synergies too, a lot of great champs in there 👌🏼

    Nice job, Kabam!
  • slackerslacker Posts: 741 ★★★

    His Damage will be as lot better. And with that synergy with Falcon/Stealthy, it'll be really good. And it'll be a blend of basic/critical hits, burst Damage and DoT; rather like Elsa's is.

    Let's put him fully ramped with all blender buffs, a couple of Furies (which will be very easy to sustain), and a Vicious buff, and the Falcon/Stealthy synergy:
    +2640 Attack
    +2800 Critical Rate
    +60% Damaging Debuff damage
    +25% Burst physical damage on every attack*
    +15% Combat Power
    + Shut down all Spiderverse evade

    *Personally, if I was an Awakened Venompool, I'd probably prefight this one, to increase it to +40% Burst physical damage on every attack. Unless I was fighting OG Spidey, in which case you want to get that Klyntar buff really early.

    At the end of this ramp up, each bleed effect will be dealing 9684 damage, taking into account the Attack bonus and Vicious buff. Plus add another 12,900 damage for any Bleeds that get paused whilst your Cookin' meter is Spicy.

    He's definitely out of the trash and into the useable column now. At least on Attack. He's probably less useful on defense, but tbh I'm happy about that too.

    Did you count bleed damage based on sp ?, because with each sp his bleed damage increase, x1 for sp1, x2 for sp2 and x3 sp3.
    Also he has tons of synergy with many good champ and those synergy work for him very well too, i can't wait to make a team like that.
  • DigitlightDigitlight Posts: 5
    So is he getting this months rework then? I definitely think he deserves it, after all come on he venompool LOL! But I do think his abilities to tech champs are pretty cool I hope they rework his specials. Other wise he won’t be a good defender really easy to dex with these buffs sound like a good attacker though but we have to wait and see.
  • MagonusMagonus Posts: 202
    Does anyone know when this buff goes live?
  • pseudosanepseudosane Posts: 1,498 ★★★★★
    Magonus said:

    Does anyone know when this buff goes live?

    august patch.
  • Reecespieces101Reecespieces101 Posts: 209
    edited July 22
    If I use the prefight on hunter spider and then throw a sp2 do i get bonus potency on the 2nd buff?
  • MagrailothosMagrailothos Posts: 3,592 ★★★★★
    edited July 22
    slacker said:

    His Damage will be as lot better. And with that synergy with Falcon/Stealthy, it'll be really good. And it'll be a blend of basic/critical hits, burst Damage and DoT; rather like Elsa's is.

    Let's put him fully ramped with all blender buffs, a couple of Furies (which will be very easy to sustain), and a Vicious buff, and the Falcon/Stealthy synergy:
    +2640 Attack
    +2800 Critical Rate
    +60% Damaging Debuff damage
    +25% Burst physical damage on every attack*
    +15% Combat Power
    + Shut down all Spiderverse evade

    *Personally, if I was an Awakened Venompool, I'd probably prefight this one, to increase it to +40% Burst physical damage on every attack. Unless I was fighting OG Spidey, in which case you want to get that Klyntar buff really early.

    At the end of this ramp up, each bleed effect will be dealing 9684 damage, taking into account the Attack bonus and Vicious buff. Plus add another 12,900 damage for any Bleeds that get paused whilst your Cookin' meter is Spicy.

    He's definitely out of the trash and into the useable column now. At least on Attack. He's probably less useful on defense, but tbh I'm happy about that too.

    Did you count bleed damage based on sp ?, because with each sp his bleed damage increase, x1 for sp1, x2 for sp2 and x3 sp3.
    Also he has tons of synergy with many good champ and those synergy work for him very well too, i can't wait to make a team like that.
    No, those numbers were per bleed effect; or more precisely: per bar of power consumed, so those numbers were for just one SP1.

    Hit three SP1s or one SP3 and you should inflict three times that (9864x3=29,592 overall, unless you pause it). From the bleed damage perspective, it therefore doesn't actually make much difference how you use them.

    It'll be interesting to see which synergies they change - the buff notes didn't mention the 'old' synergies carried by Symbiote Supreme and Masacre. Hopefully they stay the same, or similar.
  • mbracembrace Posts: 551 ★★★
    This guy looks great. He’s appears to be a better version of Venom.
  • CosmicGuardianCosmicGuardian Posts: 203 ★★★
    Does the Vicious buff on his heavy have the ability to stack? Just wondering because I don’t see any indication in the spotlight.
  • Thanos1149Thanos1149 Posts: 1,130 ★★★

    Does the Vicious buff on his heavy have the ability to stack? Just wondering because I don’t see any indication in the spotlight.

    Yes I think it does stack which is great.
  • Aakali666Aakali666 Posts: 1
    Looking forward to it
  • DavEPICDavEPIC Posts: 14
    question,when cooking meter reachs 100 and being spent to gain a buff, it goes back to 0 or 50 ?
  • Reecespieces101Reecespieces101 Posts: 209
    @DavEPIC
    It goes to zero to the best of my knowledge as having it reset to 50 would be odd
  • TrashyPandaTrashyPanda Posts: 1,542 ★★★★★

    @DavEPIC
    It goes to zero to the best of my knowledge as having it reset to 50 would be odd

    Not so sure about that, friend; Deadpool is about as half-baked as you get.
  • Reecespieces101Reecespieces101 Posts: 209
    It seems the bleed can deal 31,000 damage with the best circumstances.

    This is not including the furys, deep wounds or synergys
  • Reecespieces101Reecespieces101 Posts: 209
    So with the sp2 and sig ability hunter spider can deal 80% bonus burst damage, sounds crazy
  • XSquadXSquad Posts: 77
    Venompool is not stunning when using SP2 intercepting opponent attack
  • Jeka1993Jeka1993 Posts: 1
    Good afternoon, developers, please answer why it is written in the abilities of Venompul that if he interrupts the enemy with a second special attack, he stuns him for 3 seconds in fact, this stun is triggered once out of five
  • WerewrymWerewrym Posts: 2,735 Guardian
    The intercepting opponents with special attacks (with and without synergy) seems to be broken or at least the timing is very off. Been playing with him a lot and it seems like the only way to reliably get the stun off is to throw your specials and hope the opponent just randomly runs into the special attack.
  • Cam97Cam97 Posts: 270
    Is he a counter for 6.1.2 ultron? Would the blender buffs be affected by the spite node? Being shock immune he could tank the shock damage from emp modification right?
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