**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Nexus Cav drop rates [Merged]
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Comments
Regardless of what kind of drop rates the 10 crystals should have had, getting 15 x 6* sig stones, 25k 6* shards and 500k gold for US$50 is unprecedented outside of July 4th.
Also, I wish people would use the term "bait and switch" correctly. Bait and switch is when a company advertises one thing to entice customers, then tries to convince those customers to buy something else instead.
Also, the nexus Cav crystals actually conforms to Apple's requirements on displaying drop odds before purchase. You'd be asking Apple to take action against one of its app developers for doing exactly what they were told to do. You're not saying they failed to disclose the odds, you're saying the app developer owes you a very specific set of odds you believe they promised you, by quoting a message that actually goes out of its way to specifically not do that.
Here's some math. Suppose we assume that in general, players will always pick the highest rarity that shows up, or pick from that highest rarity if multiple champs of the same rarity show up. If we make this assumption, we can calculate the odds of pulling each rarity from the crystal, starting from the base odds (and assuming nexus drops equal their rarity) of 1%, 11%, 38%, 50%. We get:
6* 2.97%
5* 28.88%
4* 55.64%
3* 12.5%
Compare this to the current basic Cav:
6* 3%
5* 16%
4* 31%
3* 50%
The Nexus Cav is basically an improved version of the Basic Cav where the odds of 3* pulls is dramatically lowered and the odds of 4* and 5* are dramatically increased. Granted the odds of pulling a 6* champ are marginally lower, but that difference is all but negligable. This is basically what people have been asking for Cav crystals to move towards. If they actually made a Cav+ crystal with those odds, I suspect people would love them.
Now, the question is whether Kabam *intended* to do this. I have no idea. It seems to me to be a basically 50/50 proposition that either someone at Kabam got clever but didn't feel they needed to explain that cleverness, or made an error and intended to release a mega Cav nexus but didn't update the odds.
For the record, if the Nexus actually did obey the current basic drop odds for each Nexus pull, this is what the equivalent expected drop rate would be:
6* 8.73%
5* 38.12%
4* 40.64%
3* 12.5%
That seems awfully high, but not so high so as to be obviously ridiculous. So I think both possibilities are not beyond the realm of possibility.