**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Immortal Abomination v Cav. Quest Carnage boss

BioHaZarD007BioHaZarD007 Posts: 58
edited August 2021 in Bugs and Known Issues



First one has 15 poisons which hasn't converted to Acid burn.

Second one somehow has 5 acid burns on Carnage with 13 unconverted poisons, no poisons on IBom and an indefinite toxic aura. But interestingly, I still kept applying poisons and the clapback node and sp1 kept "applying" invisible poisons on me since I saw a lot of Poison text on my side which can be seen in image 1.

I'm guessing this has something to do with the interaction between Clapback and IBom. Any thoughts?

@Kabam Miike
Post edited by Kabam Zanzibar on

Comments

  • JadedJaded Posts: 5,476 ★★★★★
    I have a thought, why tag a mod?
  • DontsellthemDontsellthem Posts: 762 ★★★
    edited August 2021
    Probably tagged a mod because the OP knows we won’t be of any help like the post above and myself 😉
  • JadedJaded Posts: 5,476 ★★★★★

    Probably tagged a mod because the OP knows we won’t be of any help like the post above and myself 😉

    Does OP need help?
  • BioHaZarD007BioHaZarD007 Posts: 58
    edited August 2021
    Jaded said:

    I have a thought, why tag a mod?

    Unless the player base can fix this issue, I have to tag a mod to let them know that the interaction mentioned above is not working as intended and to see if anyone else was experiencing this issue as well. I admit, I saw the bugs and known issues section a little too late, but how does tagging a mod effect you? I didn't tag you. 🤷

    Probably tagged a mod because the OP knows we won’t be of any help like the post above and myself 😉

    And thank you Dontsellthem.
  • JadedJaded Posts: 5,476 ★★★★★

    Jaded said:

    I have a thought, why tag a mod?

    Unless the player base can fix this issue, I have to tag a mod to let them know that the interaction mentioned above is not working as intended and to see if anyone else was experiencing this issue as well. I admit, I saw the bugs and known issues section a little too late, but how does tagging a mod effect you? I didn't tag you. 🤷

    Probably tagged a mod because the OP knows we won’t be of any help like the post above and myself 😉

    And thank you Dontsellthem.
    It’s against the forum’s TOS to tag a mod for any reason. 🤦‍♂️
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