Is this possible?

MrWTFMrWTF Member Posts: 68 ★★
edited August 2021 in General Discussion

I didn’t know it was possible for domino to effect longshots ability accuracy. I brought longshot into this fight for that specific reason. But thru the entire fight he suffered from her ability accuracy reduction. Am I missing something? Or is this a bug?

Comments

  • MrWTFMrWTF Member Posts: 68 ★★

    Ok, so this is not a bug no one is immune to crit fail. Crit fail only occurs when abilities would fail. So even Though longshot abilities are basically guaranteed and + 300% ability accuracy outside sources like nodes could fail causing crit faile.

    For example toxican toxicant has a X% chance of triggering a poison on the opponent and even thought longshot has +300% ability accuracy it’s still not guaranteed so when that poison fails to proc then you will be crit failed.

    Outside sources such as nodes can make longshots ability’s fail. But he has +300 against other champs. So basically no champs ability accuracy reduction should be able to affect long shot. Not even critical failure. But it sounds like you’re saying that domino’s critical failure does work on longshot. And it’s not a bug. Thanks for clearing that up.
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    Long shot has an x% chance to gain a charge when attacked so each time you block and he doesn’t gain a charge you trigger crit failure.
  • MrWTFMrWTF Member Posts: 68 ★★

    Long shot has an x% chance to gain a charge when attacked so each time you block and he doesn’t gain a charge you trigger crit failure.

    That is what is confusing me. With +300 ability accuracy there nothing besides fight nodes that can cause him not to get any charge. So the way I understand it is crit failure should be impossible for domino to apply. Unless one of the nodes of the fight were helping her. But the only node on that fight was a power gain for the def at 50% health.
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    edited August 2021
    He has a 51% chance when attacked to gain karma, technically it’s 12.75% + 300% per his written abilities. So each time you fail that you trigger crit failure.

    Additionally if you run the resonate mastery he will repeatedly fail to apply the weakness triggering crit failure.
  • MrWTFMrWTF Member Posts: 68 ★★
    You guys made me go back and read his abilities. Lol. It says “his ability accuracy can only be reduced by the effects of DEBUFFS”. So, I’m guessing dominos crit failure is considers a debuff. Now it’s making sense
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    edited August 2021
    That’s not what it is, Read the next line.

    And it’s really a fundamental misunderstanding of what crit failure is. Crit Failure triggers when her opponent fails an ability based on chance. You failed the 51% chance to gain Karma when attacked so you triggered crit failure.
  • AzmingAzming Member Posts: 37
    edited August 2021
    All champions who have their ability accuracy below 100% will trigger her "critical failure", either its offensive or defensive abilities.
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  • PulyamanPulyaman Member Posts: 2,365 ★★★★★
    edited August 2021
    MrWTF said:

    You guys made me go back and read his abilities. Lol. It says “his ability accuracy can only be reduced by the effects of DEBUFFS”. So, I’m guessing dominos crit failure is considers a debuff. Now it’s making sense

    His base chance of 51% includes the 300% increased ability accuracy. It's when he is placed in nodes like brawl that the increased ability accuracy comes into play. Basically almost no node fails if you place him.


  • Wicket329Wicket329 Member Posts: 3,373 ★★★★★
    edited August 2021
    Y’all, this has nothing to do with Longshot. Critical Failure triggers whenever an ability with a % chance of occurring fails to occur. It doesn’t have to be because of Domino’s passive AAR. For example, every hit from Starlord that doesn’t proc his fury triggers Critical Failure. This is true even if Starlord were under the effect of a Force of Will node.

    The fact that Longshot is immune to passive AAR doesn’t make him immune to Critical Failure. Sorcerer Supreme at high sig is, on her base kit, immune to Critical Failure because her signature ability increases her ability accuracy on all of her kit to well over 100%. She’ll never fail to proc an ability (nodes notwithstanding), and so will never trigger Critical Failure.
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    Wicket329 said:

    Sorcerer Supreme at high sig is, on her base kit, immune to Critical Failure because her signature ability increases her ability accuracy on all of her kit to well over 100%. She’ll never fail to proc an ability (nodes notwithstanding), and so will never trigger Critical Failure.

    My max sig Sorc Sup is constantly triggering crit failure while she’s attacking…
  • HoitadoHoitado Member Posts: 3,707 ★★★★★
    Darling, you have no idea what’s possible
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  • Wicket329Wicket329 Member Posts: 3,373 ★★★★★
    edited August 2021

    Wicket329 said:

    Sorcerer Supreme at high sig is, on her base kit, immune to Critical Failure because her signature ability increases her ability accuracy on all of her kit to well over 100%. She’ll never fail to proc an ability (nodes notwithstanding), and so will never trigger Critical Failure.

    My max sig Sorc Sup is constantly triggering crit failure while she’s attacking…
    At sig 200, Sorcerer Supreme has 50% increased ability accuracy. All of her abilities have a base chance of triggering of 100%. Therefore, at sig 200, she has a 150% chance of triggering any of her base kit abilities.

    Domino has a base ability accuracy reduction of 15%, and can reduce ability accuracy by a further 35% when the opponent is unlucky. This totals to a 50% ability accuracy reduction when the opponent is unlucky.

    Assuming there are no nodes giving Sorcerer Supreme extra abilities that have a lesser chance of triggering or further ability accuracy reduction, she should never drop below 100% ability accuracy.

    That being said, if you are experiencing Critical Failure at sig 200, then either there is a node causing it or a bug which should be addressed.
  • CoatHang3rCoatHang3r Member Posts: 4,965 ★★★★★
    edited August 2021
    Wicket329 said:


    That being said, if you are experiencing Critical Failure at sig 200, then either there is a node causing it or a bug which should be addressed.

    Nope no nodes, happens in every game mode and fight. ;) you have a blind spot. Read my previous posts here for a hint as to what is causing it.

  • Wicket329Wicket329 Member Posts: 3,373 ★★★★★

    Wicket329 said:


    That being said, if you are experiencing Critical Failure at sig 200, then either there is a node causing it or a bug which should be addressed.

    Nope no nodes, happens in every game mode and fight. ;) you have a blind spot. Read my previous posts here for a hint as to what is causing it.

    Ahhh a mastery rather than a node. That’s an interaction I didn’t list.
  • DNA3000DNA3000 Member, Guardian Posts: 19,693 Guardian
    MrWTF said:

    Long shot has an x% chance to gain a charge when attacked so each time you block and he doesn’t gain a charge you trigger crit failure.

    That is what is confusing me. With +300 ability accuracy there nothing besides fight nodes that can cause him not to get any charge. So the way I understand it is crit failure should be impossible for domino to apply. Unless one of the nodes of the fight were helping her. But the only node on that fight was a power gain for the def at 50% health.
    There are two things that have ability accuracy: champions and abilities. When an ability has ability accuracy, that is the chance that the ability will produce an effect. For example, if a bleed as 30% ability accuracy, that means the bleed has a 30% chance to trigger.

    Champions also have ability accuracy. This ability accuracy is a relative ability accuracy: it modifies the ability accuracy of all their abilities. This can be confusing for some players.

    If I said an ability did 100 damage, but the champion had a +30% fury buff, you'd expect that ability to do 130 damage. We expect the raw damage of an ability to scale with attack buffs. The same thing happens with ability accuracy. We expect an ability with an intrinsic ability accuracy of 30% to have a 30% chance to trigger. But if the champion has +10% ability accuracy, we would expect that ability to now have a 33% chance to trigger: 10 percent more than 30.

    Longshot has base ability accuracy of 300%. That's +200%, not +300%. But because normal base ability accuracy is 100%, +200% is 300%. They mean the same thing. That 300% ability accuracy doesn't mean all his abilities have a 300% chance to trigger. It means essentially that Longshot's abilities have three times higher chance to trigger than their intrinsic ability accuracy. This is reflected in his in-game info so players don't have to do math. His chance to gain good Karma is listed as 51%. That's because its intrinsic chance is 17%, and with his 300% ability accuracy it becomes 17x3=51%.

    Why does Longshot do all this crazy math? To make ability accuracy debuffs weaker against him. Most champions have base 100% ability accuracy. That means all their abilities trigger at their intrinsic ability accuracy (because anything x 1.0 = same thing). But when you debuff those champions with a -50% ability accuracy debuff, their own ability accuracy drops to 50%: 100% - 50%. That means now all their abilities trigger half as often.

    What happens when you land a -50% ability accuracy debuff on Longshot? His ability accuracy drops from 300% to 250%. His chance to trigger good Karma drops from 17x3= 51% to 17x2.5 = 42.5%. Notice it isn't cut in half, it drops by a much smaller number.

    Basically, this was the developers' way of giving Longshot ability accuracy reduction debuff resistance.
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