**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Parry Hotfix: How does it affect your game?
Scopeotoe987
Posts: 1,546 ★★★★★
As the title says, the hotfix went live for many if not most of us today, but are things better or are things worse? Or are they more of the same? Post about you experience below!
Parry Hotfix: How does it affect your game? 285 votes
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Either way, I'm missing parries noticeably and it feels the same.
The point is:
1. I can confirm parry is still behaving exactly the same - not reliable and getting hit while trying to parry.
2. Dex is as broken as parry - missed inputs and it feels extremely unreliable.
3. Game is less laggy but still lags sometimes.
I am using ipad pro 10.5 variant(2017 model wifi only).
I am not looking for compensation/free rewards but measures need to be taken care for this buggy game engine as most of us have revives and energy refills expiring. Most of us are not confident in playing end game content. AW, SOP and Summer Showdown must not start without getting these things fixed else it will be a huge slap to players and will just add frustration to player base.
Regards,
Daksh
Still getting hit by combo when i really think i'm doing good well-time block... and with block positions after that fails, i get combo hits.
Dex also not in the right time... i already dash back to dex but it look like fail to move and.. again.. got combo hits..
Not once... i get this in Arena today and AW too.
This is insane.
How Kabam will start AW when they cannot fix this first ?
My device : Samsung Galaxy S10+ Snapdragon with 8GB memory.
Android : 10
No problem with internet connection.
Mcoc ver : 32.1.1
or in some fights every second is working.
Dexterity is completly dessapear co ...
I think we are Kabameeeddddddd
But as I said, that can very well just be a "me problem" because I'm still a bit tired. Additionally, I never really experienced the bug to the crazy extent that some others did, so I'm not really the person whose problems needs to be fixed.
I do however notice that parry stuns seem to be shorter. As in, parry into heavy attack in arena against limber mastery opponents used to be possible. Now the stun always ends before the heavy lands.
How are we expected to participate in the SOP boss rush like this?
Compensation is great, buttttt not being able to competitively play top tier events is an issue.
@Kabam Miike Why not leave this boss rush up until the bug has been properly addressed?
Most recent iOS
Parry is better, but not consistent. One fight parry is pretty close to ‘normal’, then the next fight parry doesn’t work.
Dex seems to be worse. Also defender’s dash is covering a lot more of the screen. I’m wondering if increased dash distance is contributing to the Dex issues? Was seeing this before the hot fix too. Further, more champs are having a shallow dash back. One example; Cav EQ Colossus fighting Carnage boss. Dashed back 4 swipes, carnage still gets to me with his single dash, as I’m trying to dash back more to get the Dex.
At times defender’s special has more reach. Noticed this with most defender’s; Luke Cage (Sp 1&2) Sabretooth (Sp1) especially.
Specials occasionally won’t fire. More frustrating is when I hit my special and the defender’s special goes off instead and my champ just stands there thinking it’s a lunch special….?