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Top Tier AW experience

grfvbgrfvb Posts: 209 ★★
Full disclosure, I am playing t3 so we are fairly chillax, and boosting only in boss island.

For people who play top aw, boosting is obviously a must, but i am seeing crazy numbers - attack and HP numbers pretty much half of the opponents stats, fights ending below 20 hits (with power start boost even less) - do you still consider this top difficulty? skill based? 🤔 should kabam limit usage of boosts by including them into the item use cap? should they add gm like mechanism as global/local nodes?

Comments

  • MauledMauled Posts: 3,957 Guardian
    AW is still punishing at the top. Because death counts are so low the margins for error are tiny. Ok with R3 attackers and boosts it’s harder to die but we’re also coming up against R3 defenders too.
    There’s no denying that there needs to be a bit of a refresh in AW though.
  • If you dont boost, you are in for a tough time.
    THose numbers you see are with max boosts, which, not everyone can afford. Top tier AW is tough, and punishing.
  • grfvb said:

    If you dont boost, you are in for a tough time.
    THose numbers you see are with max boosts, which, not everyone can afford. Top tier AW is tough, and punishing.

    arent top aw places decided whether or not you can afford the max boosts the whole season then?
    masters, probably. You see the same difficulty in t2 as well.
  • Colinwhitworth69Colinwhitworth69 Posts: 7,172 ★★★★★
    I think an AW that does not let you boost, revive or use health pots would be fun.
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