**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Top Tier AW experience
grfvb
Posts: 209 ★★
Full disclosure, I am playing t3 so we are fairly chillax, and boosting only in boss island.
For people who play top aw, boosting is obviously a must, but i am seeing crazy numbers - attack and HP numbers pretty much half of the opponents stats, fights ending below 20 hits (with power start boost even less) - do you still consider this top difficulty? skill based? 🤔 should kabam limit usage of boosts by including them into the item use cap? should they add gm like mechanism as global/local nodes?
For people who play top aw, boosting is obviously a must, but i am seeing crazy numbers - attack and HP numbers pretty much half of the opponents stats, fights ending below 20 hits (with power start boost even less) - do you still consider this top difficulty? skill based? 🤔 should kabam limit usage of boosts by including them into the item use cap? should they add gm like mechanism as global/local nodes?
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Comments
There’s no denying that there needs to be a bit of a refresh in AW though.
THose numbers you see are with max boosts, which, not everyone can afford. Top tier AW is tough, and punishing.